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Product Management 101 @ HETIC

Product Management 101 @ HETIC

Talk given @ HETIC, a french university, on Product Management and, more specifically, the Customer Development methodology from Steve Blank.

Gilles Bertaux

January 26, 2015
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Transcript

  1. What does it mean to be a Product Manager? How

    do you build great products? How to get products ideas? Our Planning
  2. Market Analysis & Business Customers Analysis Product Roadmap & Specifications

    UX Design Bug tracking + Dev Growth + PR How it is most times
  3. Technical basics requirements How web dev works (front-end, deployment, server

    implications) How mobile dev works (guidelines, deployment…) APIs & Integrations Data Analysis (Basic SQLs, Excel, Stats…) Dev best practices
  4. How to be a good PM? Always know the current

    status and context, Jump from small details to big picture, Be a good communicator and make things easy for people, Know your customers and think through the edge cases, Have thick skin.
  5. Customer Discovery > Customer Validation > Customer Creation > Company

    Building Customer Development Process MVPs / Agile Development
  6. #1 Customer Discovery: What should I build and for whom?

    Hypothesis (Problem, MVP, Pricing, Demand Creation, Market, Competition) Test Problem Reality Check & MVP Test MVP Verify or Iterate
  7. Testing a problem You can measure interest with a Landing

    Page, But eventually, you should « get out of the building » Customer Discovery Customer Validation Customer Creation Company Building
  8. Running Interviews Open ended questions and avoid yes/no, Abstract your

    problem by a level, Pay close attention to emotions, Challenge your hypothesis, Shut up. Customer Discovery Customer Validation Customer Creation Company Building
  9. #2 Customer Validation: Have I built something people want? Get

    ready to sell finished MVP, Sell to « earlyvangelist », Measure Product/Market fit Verify or Iterate
  10. Get ready to sell Articulate a Unique Value Proposition (what,

    who, why) Product website (Landing, Pricing, SU/SI, About, Tour) Define AARRR & Conversion Funnel Drive « just enough » trafic, validation != growth Customer Discovery Customer Validation Customer Creation Company Building
  11. « Build it and they will come,” is not a

    strategy; it’s a prayer » ’’Steve Blank Serial Entrepreneur
  12. Sell! Sell! Sell! But sell it first to the interviewees

    Customer Discovery Customer Validation Customer Creation Company Building
  13. Measure Product/Market fit Basic conversion dashboard that measures AARRR metrics

    Activation and Retention are most critical Customer Discovery Customer Validation Customer Creation Company Building
  14. Product/Market fit: Are we there yet? Are you making money?

    Is it satisfying? Are you getting referrals? Did you create habits? Customer Discovery Customer Validation Customer Creation Company Building
  15. #3 Customer Creation: Have I built something people want? Sell

    from few to many, Choose market type (existing, re-segmented, new) Define positioning, Prepare launch.
  16. #4 Company building: Now what? Build company culture & missions,

    Hire management & leadership culture, Go mainstream.
  17. « The way to get startup ideas is not to

    try to think of startup ideas » ’’Paul Graham YC Co-Founder
  18. Don’t solve problems no one else have Be aware of

    what people what and what the reality is
  19. Live in the future, then build what's missing. Be empathetic

    & be on the leading edge of some rapidly changing field
  20. Do the job you’re trying to solve Get to know

    the stakes and find what is missing
  21. Competition is one of the signs of a good idea

    Find what are they overlooking. Just go ask users.
  22. Elevator Pitch Describe your startup idea What problem are you

    trying to solve? Who has it? What are you going to build? How will you attract potential users/customers? How are you going to make money? Who will you compete with?
  23. LTV, Churn, MRR, Cohorts, Average Revenue per Customer, Cost per

    Acquisition, [Key activity Metric for YOUR product]…
  24. MRR (Monthly Recurring Revenue) = Total Number of Customers *

    (Total Revenue / Numbers of Customers)
  25. Months to recover CAC How many months of revenue from

    a customer are required to recover your cost of acquiring that customer (CAC)
  26. Automated workflow examples Github commit + merges in Slack #Product

    If upgrade/subscription push Yo/Slack #Biz New Github issue = New Trello card Open card with Slack snippet ….
  27. #1 Set company principles & Focus Pin it to the

    board. Everyone should know it, always.
  28. Quora example: « We help the world get their questions

    answered now, and we create a lasting resource for others who may have the same question in the future. We focus on getting high quality questions and answers. »
  29. #3 Update based on product feedback What's been going on

    recently with the product? What has been delivered since the last roadmap update?
  30. #4 Near term product improvements What are you going to

    be focusing until next quarter? List & explain the themes.
  31. I hate to enter my credit card number Let’s allow

    buyers to pay in one click Amazon’s One Click Buying
  32. Ramen: user feedback for startups 5-10 min Q&A to understand

    user needs 30-50 min non-directed feedback 5-10 min explain features
  33. “Must be”: The essential feature, if this does not appear

    then our user will be deeply frustrated and unsatisfied. “Delighter”: A feature that can cause a great satisfaction if it exist. “Perfomance”: A feature that gives a lot of satisfaction or dissatisfaction proportionally to its promises. Prioritize based on your users
  34. Un = Defining the User Needs ≤ 10 The satisfaction

    score from 0 to 5 is defined by user feedback. Combos: Must Be = 2, Delighter = 1, Perfomance = 1.5 Un = [0-5]*[2,1.5,1] ≤ 10
  35. Bv = Define Business Value ≤ 10 How this will

    profit to my business (acquisition, activation, retention…)?
  36. e = Define effort to build Estimate effort to build

    in scale from 1 to 0 (learning curve, infrastructure issues…)
  37. Fp (Feature Price) = Feature Value - Feature Efforts Feature

    efforts = t + e Feature value = Un + Bv Sweet spot No go Not sure Not now
  38. 8 Blogs to follow http:/ /www.bhorowitz.com/ http:/ /avc.com/ http:/ /andrewchen.co/

    http:/ /cdixon.org/ http:/ /dcurt.is/ http:/ /zachholman.com/ http:/ /joel.is/ http:/ /steveblank.com/
  39. 8 PMs to follow https:/ /twitter.com/joulee https:/ /twitter.com/ianmcall https:/ /twitter.com/brian_lovin

    https:/ /twitter.com/kowitz https:/ /twitter.com/danolsen https:/ /twitter.com/pdavies https:/ /twitter.com/lukew https:/ /twitter.com/joshelman Bonus: https:/ /twitter.com/gillesbertaux/following