Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
CAOS 2015 Summer: Introducing Hayabusa
Search
Sponsored
·
Your Podcast. Everywhere. Effortlessly.
Share. Educate. Inspire. Entertain. You do you. We'll handle the rest.
→
Gunther Brunner
July 08, 2015
Programming
0
990
CAOS 2015 Summer: Introducing Hayabusa
Hayabusa
http://hayabusa.io
Gunther Brunner
July 08, 2015
Tweet
Share
More Decks by Gunther Brunner
See All by Gunther Brunner
The Madness of Multiple Gemini CLIs Developing Simultaneously with Jujutsu
gunta
1
3.5k
複数のGemini CLIが同時開発する狂気 - Jujutsuが実現するAIエージェント協調の新世界
gunta
16
7.8k
Breaking Down Enterprise AI Tool Adoption Barriers in Japan: CyberAgent's Cursor Implementation Strategy
gunta
0
160
大手企業のAIツール導入の壁を越えて:サイバーエージェントのCursor活用戦略
gunta
45
35k
MCP世界への招待: AIエンジニアが創る次世代エージェント連携の世界
gunta
6
1.4k
Feature FlagsのDX/UXの 頂点「 DevCycle 」に 辿り着くまでの道のり
gunta
5
1.8k
OpenSaaS Studio - 強いSaaSを作り続けるOpenSaaS Studioの挑戦
gunta
3
3.2k
OpenSTF @ Test Engineers' Meetup #3
gunta
1
1.5k
Android Testing Bootcamp #2: OpenSTF
gunta
1
1.4k
Other Decks in Programming
See All in Programming
今から始めるClaude Code超入門
448jp
8
9.1k
AIで開発はどれくらい加速したのか?AIエージェントによるコード生成を、現場の評価と研究開発の評価の両面からdeep diveしてみる
daisuketakeda
1
2.5k
生成AIを活用したソフトウェア開発ライフサイクル変革の現在値
hiroyukimori
PRO
0
110
カスタマーサクセス業務を変革したヘルススコアの実現と学び
_hummer0724
0
740
Amazon Bedrockを活用したRAGの品質管理パイプライン構築
tosuri13
5
800
AI時代の認知負荷との向き合い方
optfit
0
170
要求定義・仕様記述・設計・検証の手引き - 理論から学ぶ明確で統一された成果物定義
orgachem
PRO
1
230
ぼくの開発環境2026
yuzneri
0
240
Honoを使ったリモートMCPサーバでAIツールとの連携を加速させる!
tosuri13
1
180
AIエージェント、”どう作るか”で差は出るか? / AI Agents: Does the "How" Make a Difference?
rkaga
4
2k
例外処理とどう使い分ける?Result型を使ったエラー設計 #burikaigi
kajitack
16
6.1k
並行開発のためのコードレビュー
miyukiw
0
1.2k
Featured
See All Featured
Become a Pro
speakerdeck
PRO
31
5.8k
The Curious Case for Waylosing
cassininazir
0
240
Utilizing Notion as your number one productivity tool
mfonobong
3
220
Fight the Zombie Pattern Library - RWD Summit 2016
marcelosomers
234
17k
The State of eCommerce SEO: How to Win in Today's Products SERPs - #SEOweek
aleyda
2
9.6k
Bridging the Design Gap: How Collaborative Modelling removes blockers to flow between stakeholders and teams @FastFlow conf
baasie
0
450
How Fast Is Fast Enough? [PerfNow 2025]
tammyeverts
3
460
What's in a price? How to price your products and services
michaelherold
247
13k
The Illustrated Children's Guide to Kubernetes
chrisshort
51
51k
Done Done
chrislema
186
16k
Highjacked: Video Game Concept Design
rkendrick25
PRO
1
290
The Art of Delivering Value - GDevCon NA Keynote
reverentgeek
16
1.8k
Transcript
2015 SUMMER #caos2015
Günther Brunner @gunta85 Hayabusa 2015 SUMMER #caos2015 Morino Kohei @kohei_april20
Data Binding Fastest Design Flow ImageHayabusa
Designer Developer
Current Workflow New Workflow PSD AI Designer Developer Export PNG?
JPG? Frontend ImageAlpha? ImageOptim? Grunt? WebP? SpriteSheet? SVN image320.jpg PSD AI Hayabusa /image.jpg?w=320 or
Current Workflow New Workflow PSD AI Export PNG? JPG? Frontend
ImageAlpha? ImageOptim? Grunt? WebP? SpriteSheet? SVN image320.jpg PSD AI Hayabusa /image.jpg?w=320 or 10 min 10 ~ 30 min 1 hour ~ 1 day Designer Developer
Advantages • Workflow becomes much faster • Uses the most
suitable format in any platform • Creates the best size for any device • Checking design is instantly
Advantages
Advantages Working becomes easier
None
Input files PSD, AI, PNG /images/image.psd
Input files /images/image.psd
Output REST API
JPEG - Resize Width /images/image.jpg?w=480
PNG32 - Retina / ImageOptim /images/image.w480.x2.png
PNG 7 bit - ImageAlpha /images/image.png?colors=128 PSD
JPEG - Black & white /images/image.jpg?grayscale=true PSD
PNG - Blur /images/image.png?blur=10
WebP - Android / iOS Native /images/image.webp PSD WEBP
Formats for Web (Picture Quality) BPG (HEVC) > H.264 I-Frame
> WebP > JPEG 2000 > JPEG XR > JPEG http://xooyoozoo.github.io/yolo-octo-bugfixes/
GPU Texture Formats ASTC ETC PVRTC PVRTC.GZ DXT5 DDS CRN
CRN.GZ
ETC - Android / WebGL /images/image.etc
PVRTC - Unity / Cocos2D / iOS /images/image.pvr?format=rgba4444
PVR GZIP - iOS Native /images/image.pvr.gz
Sprite Sheet / Atlas Auto Generation { images: [ image1:
"image1.png", image2: "image2.psd", image3: "image3.jpg", image4: "image4.png", image5: "image5.png?w=200", ], max: { w: 2048, h: 2048 } } Input /images/sprite.json Output /images/sprite.sheet.jpg /images/sprite.sheet.json PSD
JPEG - PSD Layer Export /images/image.jpg?layer=Name
Distributing • Amazon CloudFront / Akamai / Others • HTTP/SPDY/HTTP
2.0 support • As middleware • As Mac App, As Local Server
As Local Server /assets/image.w480.x2.png • Unity’s asset bundle • iOS
/ Android static assets
File generation time • Convert with the 1st request •
After the 1st request, cache it
CSS Output Info • Layer Mask • Clipping Mask •
Layer Mask • Gradients • Layer Comp • Adjustment Layer • Linked & Smart Objects • Alpha Channel Mask
CSS Output /images/image.css?layer=name .name { font-family: "Source Sans Pro"; color:
rgba(69, 69, 69, 0.7); font-size: 36px; font-weight: 700; line-height: 36px; width: 253px; height: 69px; }
http://hayabusa.io ImageHayabusa