Slide 1

Slide 1 text

jgs SER 431 Advanced Graphics Lecture 09: Quiz 03 (planar reflections) Javier Gonzalez-Sanchez [email protected] PERALTA 230U Office Hours: By appointment

Slide 2

Slide 2 text

Javier Gonzalez-Sanchez | SER431 | Fall 2018 | 1 jgs One Last Thing void display(void) { glEnable(GL_CULL_FACE); // checks all the faces that are front facing towards // the viewer and renders those while discarding all // the faces that are back facing // Improve performance also! glDisable(GL_CULL_FACE); }

Slide 3

Slide 3 text

Javier Gonzalez-Sanchez | SER431 | Fall 2018 | 2 jgs Test Yourselves § Test 1. Add reflections to your game. For instance, add a mirror or a table with a reflective surface § Test 2. Add a menu that allows enable/disable reflections

Slide 4

Slide 4 text

jgs Quiz 03

Slide 5

Slide 5 text

Javier Gonzalez-Sanchez | SER431 | Fall 2018 | 4 jgs Fog and Reflection (Part A)

Slide 6

Slide 6 text

Javier Gonzalez-Sanchez | SER431 | Fall 2018 | 5 jgs Fog and Reflection (Part B)

Slide 7

Slide 7 text

jgs SER431 Advanced Graphics Javier Gonzalez-Sanchez [email protected] Fall 2018 Disclaimer. These slides can only be used as study material for the class SER431 at ASU. They cannot be distributed or used for another purpose.