objective is to reduce the cognitive load on the driver for a safe journey with pleasure. ¡ Seamless transition between GPS and in car entertainment. Use ¡ Provides excellent user experience ¡ Reduces the cognitive load of the driver People ¡ Primary Users ¡ Secondary Users
GPS to Car entertainment and vice-versa. ¡ Efficiency ¡ Simple and intuitive ¡ Free from interacting with multiple gadgets concurrently ¡ Learnability ¡ State of the art navigation and interface ¡ Memorability ¡ Simple to remember and storing the playlists and favorites Usability and Experience Goals
single interface ¡ Enjoyment ¡ Free from interacting devices and driving directions will be taken care by GPS ¡ Exciting ¡ Emotion based Music Usability and Experience Goals
of color & brightness) ¡ Data & Content Requirements (what needs to be fed in for the access) ¡ Environmental Requirements (safety requirements within a car) ¡ User Requirements (ease of interaction)
Interest • Surprise me option - Selection of Songs based on mood • Screen transitions • Auto and Manual Selection of FM • Automated Video Playback • Intelligent GPS with intermittent transition • Access to Multimedia even when GPS is running
the interface using quantitative methods ¡ Four Participants, 3 Males and 1 Female ¡ Internal Walk through by a team member ¡ Constructive feedback from participants ¡ Analyzed the evaluation results
task list you were given was clearly understood 1 3 0 0 0 The icons used are self explaining 1 3 0 0 0 The informa9on on the homepage was clear 2 2 0 0 0 The labels used are appropriate to achieve your task 2 2 0 0 0 This interface is comfortable to use while driving 2 1 1 0 0 This overall design can be easily learned and remembered 0 4 0 0 0 It is comfortable to switch among the applica9ons and the GPS 0 2 2 0 0 The interface provided with clues to access it easily 3 0 1 0 0 The naviga9on pa?ern was well understood 2 2 0 0 0 SA:Strongly Agree A: Agree N: Neutral D: Disagree SD:Strongly Disagree Results
not included in the interface like play button ¡ POI button is not clear. ¡ Colors may be distraction during driving. ¡ Position of the certain buttons are not clear. ¡ We need some research on how we can detect the present emotion of the user and provide options of related songs to him/her (like using camera).
the user problems and needs ¡ Usability principles ¡ Conceptualization ¡ Conceptual models ¡ Transition from conceptual to physical models ¡ Sketching ¡ Putting ideas into design ¡ More flexible design paradigms ¡ Brainstorming
prototyping software ¡ High Fidelity ¡ Design implementation using Axure 6 .5 ¡ Working with different technologies to make it more effective ¡ Evaluation ¡ Quantitative methods ¡ Analyze the feedback from the evaluation ¡ Refine the high fidelity prototype