to uncover usability issues by reviewing an application and compare it against accepted usability principles. I personally prefer to start with this method due to its simplicity earlier in the process to identify problems associated with the interface design. What is Heuristics Evaluation | www.interaction-design.org/literature/topics/heuristic-evaluation
Visibility of system status - User control and freedom - Match between system and the real world - Error prevention - Recognition rather than recall - Flexibility and efﬁciency of use - Recognize, diagnose and recover from errors - Help and documentation Nielsen and Molich's Design Heuristics Ten Design Heuristics | www.nngroup.com/articles/ten-usability-heuristics
Recently played - Jump back in - Your favourite artists - Popular radio - Your favourite songs - For Fans of [artist] - Suggested artists - Popular artists - Similar to [artist] - Recommended for today - Best of artists - Made for you - Trending now near you - Album picks
in mobile applications introduced in Material Design by Google. However, the proximity of high level Spotify navigations and the minimised music player bar is tight and that may lead to a false signal of visual grouping. Problem 02 Close Proximity
selections and scrolling will help users select and play their favourite music much quicker. Improve the Information Architecture by introducing a top level navigation for the explorer persona who would like to listen to new music suggested by Spotify. 1 2
hypothetical user scenario and unique user journey. Design principles and expert reviews are guidelines and only considered the starting point of the process. Therefore, validating design solutions with the end user through usability testing is crucial in the design thinking curriculum for crafting delightful experiences.