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De-jargonising design Web Directions Design 2019

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About me 20+ years experience, mostly freelance 3 books: on IA and web writing Leading a new design capability in a traditional software company @maadonna

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How do I communciate what we do, so that other people can bring in the right work

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“DESIGN” HAS HIT THE MAINSTREAM

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“What every executive needs to know about design” • Create experiences people love • User-centred • Understand emotions and desires • Know your competitors • Test, test and test some more https://www.mckinsey.com/business-functions/marketing-and-sales/our-insights/what-every-executive-needs- to-know-about-design

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“Making design a business priority” • think about customers • empathize with end users • try to solve problems while keeping its customers in mind https://www.mckinsey.com/business-functions/operations/our-insights/making-design-a-business-priority

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“The right way to lead design thinking” • Leverage empathy • Encourage divergence and navigate ambiguity • Rehearse new futures https://hbr.org/2019/03/the-right-way-to-lead-design-thinking

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“5 ways to get the most out of your design team” • Hire experienced design leaders • Take the handcuffs off design • Run experiments, lots of them • Have measurement mechanisms in place • Encourage broad design adoption https://hbr.org/2019/04/5-ways-to-get-the-most-out-of-your-design-team

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“The business value of design” • Analytical leadership • Cross-functional talent • Continuous iteration • User experience https://www.mckinsey.com/business-functions/mckinsey- design/our-insights/the-business-value-of-design

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https://designintech.report/2019/03/09/design-in-tech-report-2019/

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NO-ONE UNDERSTANDS IT

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Definitions Noun • A plan or drawing produced to show the look and function or workings of a building, garment, or other object before it is made. Verb • Decide upon the look and functioning of (a building, garment, or other object), by making a detailed drawing of it.

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HOW WE CAN HELP PEOPLE UNDERSTAND

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But first…a tangent Animal Dog Dalmatian Furniture Table Boardroom table

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DESIGN IS…

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Not just ‘thinking about users’ but actually working with them Understand goals, tasks, needs Build empathy Accessible and inclusive User-centred Photo by Bec Ritchie on Unsplash

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Don’t take the straight path Explore many ideas Experiment Creative problem solving Photo by Skye Studios on Unsplash

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Shared experiences “Alone and isolated within a company, design is a microworld of aesthetic high-fives.” John Maeda: https://designintech.report/2019/03/10/design-in-tech-report-2019-section-1-tbd-tech-x-business-x-design/

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Designing with people is more effective that doing design to them Deciding with not for

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Experimental and iterative

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Design without delivery is just hand-waving Implemented Photo by Fancycrave on Unsplash

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DESIGNERS AREN’T HOMOGENOUS

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Research Attention to detail Modelling Writing Storytelling Structuring Visual design Art direction Content creation Interviewing Communic ating complex concepts Facilitating Industry specific Programming Change mgt Cognition Platforms Organisational culture Marketing Product strategy Business strategy Research methods Design methods

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+ mindset Pragmatic Idealistic Experimental Delivery Follow Question Perfect Approximate

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Research Attention to detail Modelling Writing Storytelling Structuring Visual design Art direction Content creation Interviewing Communic ating complex concepts Facilitating Industry specific Programming Change mgt Cognition Platforms Organisational culture Marketing Product strategy Business strategy Research methods Design methods Pragmatic Idealistic Experimental Delivery Follow Question Perfect Approximate

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Research Attention to detail Modelling Writing Storytelling Structuring Visual design Art direction Content creation Interviewing Communic ating complex concepts Facilitating Industry specific Programming Change mgt Cognition Platforms Organisational culture Marketing Product strategy Business strategy Research methods Design methods Pragmatic Idealistic Experimental Delivery Follow Question Perfect Approximate X X X X

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Research Attention to detail Modelling Writing Storytelling Structuring Visual design Art direction Content creation Interviewing Communic ating complex concepts Facilitating Industry specific Programming Change mgt Cognition Platforms Organisational culture Marketing Product strategy Business strategy Research methods Design methods Pragmatic Idealistic Experimental Delivery Follow Question Perfect Approximate X X X X

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Research Attention to detail Modelling Writing Storytellin g Structuring Visual design Art direction Content creation Interviewing Communic ating complex concepts Facilitating Industry specific Programming Change mgt Cognition Platforms Organisational culture Marketing Product strategy Business strategy Research methods Design methods Pragmatic Idealistic Experimental Delivery Follow Question Perfect Approximate X X X X

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Research Attention to detail Modelling Writing Storytelling Structuring Visual design Art direction Content creation Interviewing Communic ating complex concepts Facilitating Industry specific Programming Change mgt Cognition Platforms Organisational culture Marketing Product strategy Business strategy Research methods Design methods Pragmatic Idealistic Experimental Delivery Follow Question Perfect Approximate X X X X Does this have to be a designer?

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COMMUNICATING DESIGN

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Research Attention to detail Modelling Writing Storytelling Structuring Visual design Art direction Content creation Interviewing Communic ating complex concepts Facilitating Industry specific Programming Change mgt Cognition Platforms Organisational culture Marketing Product strategy Business strategy Research methods Design methods Pragmatic Idealistic Experimental Delivery Follow Question Perfect Approximate X X X X Who are you?

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Where are your gaps?

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Who is asking? What do they know? What are they asking? Who… Photo by Skye Studios on Unsplash

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Things I hear from clients • Don't know what to do next • Need something to look good • Need detailed screen design done • Want to check an idea (feature, product) is a good one • Don't know about their users (or their stakeholders or anyone else who we can research) • Need to implement something new and not sure how

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Communicating design… Design is not one thing – communicate the chunks, not the concept Designers aren’t one thing – think about what you do Who is asking, what do they know, what do they need to know