Slide 11
Slide 11 text
var texture: SKTexture {
guard let videoBuffer: UnsafeRawPointer = emulatorCore.videoBuffer() else {
fatalError()
}
let data = Data(bytes: videoBuffer, count: Int(bufferCount))
let size = CGSize(width: 256, height: 240)
return SKTexture(data: data, size: size, flipped: true)
}