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LARRY ULLMAN HOW TO BECOME A WEB DEVELOPER 12|12|2012
PRESENTATION
1. GETTING STARTED
2. CORE CONCEPTS
3. THE YII FRAMEWORK
4. GETTING WORK
Tonight, over the next hour or so, I’m going to tell you everything you need to know to become a Web developer. Which is a lot
like saying I’m going to show you everything on Earth by presenting a globe.
No, the information will be on a macro scale, but you’ll find out what you need to learn and in what logical order.
The order is not cut and dry in terms of beginner, intermediate, advanced, so much as a logical progression over time. You’ll need
to learn this, before you learn that. At the very least, this is because what’s intermediate for one person is advanced for another.
[[GO THROUGH THE LIST]]
I’ll spend approximately 15 minutes on each topic.
Now there’s a range of experience here tonight, so if I’ve done my job right, some of you will be bored early on, some of you will
be lost later on, but everyone should learn a few things.
Also, I thought that just presenting a list of technologies and topics is the kind of thing you can find online and that you’re not
likely to remember today anyway. So I’m going to mention lots of stuff tonight, and plenty of resources, but I’ll put together a
page online with all these for you to refer to later. Just head to LarryUllman.com this weekend or next week and you’ll find it
there, along with these presentation slides, of course.
So in this presentation I’ll provide an overview of being a Web developer, but I’m also going to stress some key points along the
way. Just to make things interesting, I’m going to do a fair amount live on my computer tonight. That introduces the potential for
colossal and public failure on my part.