Slide 1

Slide 1 text

andrew hinton / @inkblurt italian ia summit 2010 Why Information Architecture Matters (to Me)

Slide 2

Slide 2 text

http://www.slideshare.net/andrewhinton/ Journal of Information Architecture My more comprehensive, articulate explanations of Information Architecture (for now ;-)

Slide 3

Slide 3 text

But for today -- a more personal talk about why IA matters to me

Slide 4

Slide 4 text

“Navel Gazing”

Slide 5

Slide 5 text

Giambattista Vico 1668-1744 When I was in college, I had a favorite philosopher* (* doesn’t everyone?)

Slide 6

Slide 6 text

No content

Slide 7

Slide 7 text

“Verum factum” ... “The truth itself is made” i.e. Civil life, like mathematics, is wholly constructed • Etymology = key to understanding how our civilization & reason evolved from essential metaphorical building blocks • Strongly argued against the reductionist, hyper-rational Cartesian method. • Believed in a new science of the imagination. A few of Vico’s most powerful ideas ...

Slide 8

Slide 8 text

The Trinity The Natural World The Civil World Metaphysics Vico’s “map” of the architecture of his ideas.

Slide 9

Slide 9 text

Vico writes about the ancient sense of “Poet” = “Creator” Maker of worlds with language.

Slide 10

Slide 10 text

But long before college I had another obsession ...

Slide 11

Slide 11 text

photo: http://cjsd.blogspot.com/2008/03/day-d20- died.html

Slide 12

Slide 12 text

Gary Gygax 1938 - 2008 Principal inventor of Dungeons & Dragons photo: wired.com

Slide 13

Slide 13 text

photo: http://www.geeksix.com/ Rules Structure Dynamic User Activity

Slide 14

Slide 14 text

photo: wikipedia & http:// www.useit.com/papers/ hypertext-history/

Slide 15

Slide 15 text

No content

Slide 16

Slide 16 text

MUD (Multi-User Domain) @@ Start here! @dig/teleport meetingroom=meetingroom;meetingroom;me;m, lobby;lobby;lo;l;Out;ou;o @desc here=The meeting room is ornate, and is large enough for about 200 people. &OOC here=0 @desc lobby=The exit has two doors and leads into the lobby. @succ lobby=You have left the meeting room. @osucc lobby=has entered. @odrop lobby=has left. move out @desc meetingroom=The meeting room entrance has two doors. @succ meetingroom=Now in the Meeting Room @osucc meetingroom=has left for the meeting room. @odrop meetingroom=has entered the meeting room. move meetingroom @dig Language Place / Context

Slide 17

Slide 17 text

Sherry Turkle Julian Dibbell

Slide 18

Slide 18 text

First Web Server Tim Berners- Lee

Slide 19

Slide 19 text

http://www.drasticdata.nl/ DDHome.php?m=54 The Web was / is the internet’s “killer app”

Slide 20

Slide 20 text

No content

Slide 21

Slide 21 text

No content

Slide 22

Slide 22 text

Phase Transition

Slide 23

Slide 23 text

ƒ Computing Conversation & Cohabitation

Slide 24

Slide 24 text

No content

Slide 25

Slide 25 text

Quake “Mods” - custom games with altered rules & “maps”

Slide 26

Slide 26 text

“Thunderwalker” CTF (Capture the Flag) A shared, inhabited space made of information, created by the users of the platform.

Slide 27

Slide 27 text

Structure 1997-98 Dynamic User Activity Rules

Slide 28

Slide 28 text

1999 My first job at a design consultancy.

Slide 29

Slide 29 text

An Early Client: Semiconductor Research Corp !!!

Slide 30

Slide 30 text

No content

Slide 31

Slide 31 text

Rules Structure Dynamic User Activity

Slide 32

Slide 32 text

? (My Dirty Secret: in 2000 I hadn’t fully read this yet...)

Slide 33

Slide 33 text

Even mundane IA tools (e.g. labels, categories, taxonomies) can have powerful effects in people’s lives. Clinical Emotional Practical Using IA to discover the right structure & context for content has helped thousands of women find and learn what they need, when they need it most.

Slide 34

Slide 34 text

So ... what’s my point?

Slide 35

Slide 35 text

IA is bigger than search & retrieval or categorizing inventories of content & products.

Slide 36

Slide 36 text

IA uses information as the raw material to design a new kind of architecture. IA is bigger than search & retrieval or categorizing inventories of content & products.

Slide 37

Slide 37 text

Information Inhabiting Cyberspace

Slide 38

Slide 38 text

Instantiation Representation Territory Map

Slide 39

Slide 39 text

Representation Instantiation

Slide 40

Slide 40 text

In cyberspace ... ... the map is the territory.

Slide 41

Slide 41 text

William Gibson “The thing that's going to be quaint about "cyberspace" (that already is, really) is the inherent assumption that it's a realm unto itself; that it's in any way elsewhere or other.” Cyberspace is any networked space and the places it connects.

Slide 42

Slide 42 text

How is IA more than just categorization & organization?

Slide 43

Slide 43 text

Oh Noes!! Flickr taggerz ate my job!!! (Many IA practitioners circa 2006)

Slide 44

Slide 44 text

We design structures within which users make their own meaning.

Slide 45

Slide 45 text

No content

Slide 46

Slide 46 text

Links Current Context Links to Other Contexts

Slide 47

Slide 47 text

Categories Contexts by Function Contexts by Source A Context for Searching by Emergent Semantics

Slide 48

Slide 48 text

Rules Access Permissions Editing Rights Algorithmic Context

Slide 49

Slide 49 text

Findability Information Inhabited, shared, semantic systems.

Slide 50

Slide 50 text

Increasingly, we live in software. More and more of what it means to be human is becoming unbound from physical context.

Slide 51

Slide 51 text

Pictures used to be for frames & photo albums.

Slide 52

Slide 52 text

Now, photos don’t “matter” until they’re online. And you have little control over what “album” they’re placed within.

Slide 53

Slide 53 text

Syntax & semantics now have the power to change our very geography.

Slide 54

Slide 54 text

Obvious difference. vs

Slide 55

Slide 55 text

Not so obvious. d @ vs

Slide 56

Slide 56 text

Fuzzy Human Stuff Made Into Data Our ambiguities rendered into binary attributes. 0 / 1

Slide 57

Slide 57 text

Google Buzz FAIL

Slide 58

Slide 58 text

Beacon

Slide 59

Slide 59 text

“Friend?”

Slide 60

Slide 60 text

Friend = Anyone You Connect To Rules Dynamic User Activity Structure Another “map” we live within.

Slide 61

Slide 61 text

Cyberspace Gamespace As any space is more defined by binary logic, the more it becomes like a game.

Slide 62

Slide 62 text

“Games are ‘designed experiences’… and as such, their study requires an understanding of the full range of human practices through which players actively inhabit those worlds of rules and texts and render them meaningful.” They are both “designed objects and emergent culture.” We can learn a lot from game design & research. “...worlds of rules and texts...” Constance A. Steinkuehler “Why Game (Culture) Studies Now?”

Slide 63

Slide 63 text

Why do I call myself an information architect? My central areas of interest: Using information to create structured systems for human experience. Making “maps” for shared understanding & habitation. Especially, making such “maps” that were impossible before the internet. (But that’s just my answer, for me ... for now ;-)

Slide 64

Slide 64 text

Physical Territory Cyberspace Map Integrating digital space with the world of bricks & atoms. An expanding challenge ...

Slide 65

Slide 65 text

Grazie andrew hinton / @inkblurt

Slide 66

Slide 66 text

No content

Slide 67

Slide 67 text

No content

Slide 68

Slide 68 text

IA as a ... Title: a label one can be called, whether or not their work has anything to do with the thing, practice, activity or role. Thing: the designed ‘stuff’ itself. Practice: shared history of learning among people who affiliate with the role. Activity: the actual work of designing the “thing.” Role: the ‘hat’ for the person performing the activity on the thing at the moment. What I call myself to myself. IDENTITY

Slide 69

Slide 69 text

“There is information architecture” ... but “there are no ‘information architects.’ There are only User Experience Designers.” - Jesse James Garrett, Memphis IA Summit 2009 I disagree. * Culture is messy. * Language is organic. * This is all still evolving.

Slide 70

Slide 70 text

What should you call yourself? Whatever Gets The Job Done!* *But we still need words for facets of complex design.

Slide 71

Slide 71 text

Rather than “defining the damn thing” ... Let’s try describing & exploring. Because if it’s alive, it’s going to evolve anyway.

Slide 72

Slide 72 text

Discipline Established standards, definitions & curricula, planned from the top down. Practice Community & shared history of learning, coalescing around a shared central concern (domain).

Slide 73

Slide 73 text

iainstitute.org

Slide 74

Slide 74 text

UX IA