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MORE Becoming a User Experience Designer THAN PIXELS

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@marktimemedia I Design & Build DIGITAL INTERFACES HI, I’M MICHELLE. Rockstar at saying stuff. Adorable badass. Carefully curated spontaneity. Meticulously organized chaos. The Anxious Alicorn.

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@marktimemedia WHAT IS UX?

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@marktimemedia “The process design teams use to create products that provide meaningful and relevant experiences to users.” https://www.interaction-design.org/literature/topics/ux-design

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@marktimemedia brand perception brand awareness sales outcomes marketing goals who they are why they're here their problems their goals BUSINESS PEOPLE UX

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@marktimemedia UX CAREERS UX Designer STRUCTURE BUSINESS CONTENT RESEARCH APPEARANCE TECHNOLOGY UX Engineer UX Architect UX Writer UX Analyst UX Researcher Interaction Designer Visual Designer UI Designer Information Architect Content Strategist Frontend Developer Product Designer Systems Design Business Analyst Product Researcher Market Researcher Content Development SEO Backend Developer

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@marktimemedia UX CAREERS UX Designer STRUCTURE BUSINESS CONTENT RESEARCH APPEARANCE TECHNOLOGY UX Engineer UX Architect UX Writer UX Analyst UX Researcher Design Tools/Figma Prototyping Tools Wireframing IA Tools User Comprehension Design Tokens Excel Sitemaps Journey Maps Survey Tools Archetypes & Personas Tone, Readability, & Voice UI Copy Component Libraries IDE Whiteboards Excel JavaScript Wireframing CSS Survey Tools Usability Testing Whiteboards Usability Testing Qual. & Quant. Visuals Instructions

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@marktimemedia WHY ARE YOU INTERESTED IN UX?

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@marktimemedia MAYBE… • Already building digital interfaces or assets • Interested in psychology, business, etc. • Want a more direct relationship with end users • Desire more cross-functional collaboration • Want more holistic involvement in projects • Want more decision making power • It pays well (on average)

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@marktimemedia THE SKILLS THAT FIT Why designers are good at UX

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@marktimemedia VISUAL COMMUNICATION

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@marktimemedia INFORMATION HIERARCHY

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@marktimemedia DESIGN PRINCIPLES

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@marktimemedia ATTENTION TO DETAIL

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@marktimemedia CREATIVE THINKING

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@marktimemedia EMPATHY

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@marktimemedia Thanks for the free slide!

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@marktimemedia RETHINKING THE CRAFT What designers need to relearn How UX diverges from visual design (and what we can do instead)

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@marktimemedia CONVERSATION OVER COMMUNICATION

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@marktimemedia While this matters… • Clear messaging • Appropriate language • Brand voice Enabling successful interactions through clear choices and understandable feedback. This is our goal.

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@marktimemedia USABILITY OVER AESTHETICS

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@marktimemedia While this matters… • Color • Typography • Imagery • Branding Experiences that are accessible, understandable, consistent, useable, and delightful. This is our goal.

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@marktimemedia RIGHT-SIZED FIDELITY OVER PIXEL-PERFECTION

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@marktimemedia While this matters… • Details • Precision • Comprehensiveness Using the right tools to solve the right problem. This is our goal.

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@marktimemedia RESEARCH OVER INSPIRATION

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@marktimemedia While this matters… • Creativity • Innovation • Being clever • Uniqueness Using qualitative & quantitative research to gain a holistic understanding of our users which supports our design decisions. This is our goal.

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@marktimemedia SYSTEMS OVER PAGES

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@marktimemedia While this matters… • Compelling and understandable layouts • Attractive imagery, graphics, and supporting visual content • Good design principles Building & maintaining consistency using design systems and component libraries to deliver a unified experiences over multiple screens or devices This is our goal.

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@marktimemedia OUTCOMES OVER OUTPUTS

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@marktimemedia While this matters… • Journey Maps • Sketches • Wireframes • UI Design • Mockups • Prototypes Making our users’ lives better through designing solutions to their problems. This is our goal.

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@marktimemedia ITERATION OVER COMPLETION

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@marktimemedia While this matters… • Meeting deadlines • Shipping new features Continuous learning and improvement through ongoing listening and research. This is our goal.

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@marktimemedia IN SUMMARY Conversation over communication Usability over aesthetics Right-sized fidelity over pixel-perfection Research over inspiration Systems over pages Outcomes over outputs Iteration over completion While there is value in the items on the right, we value the items on the left more.

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@marktimemedia GENERATION 1: THE BIRTH OF UX

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@marktimemedia “USABLE” A new industry is born User-friendly personal computing Improving “engineering interfaces” Foundations for best practices 1970s 2000s 2020s https://leaders.centercentre.com THE EVOLUTION OF THE UX INDUSTRY

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@marktimemedia WATERFALL METHODOLOGY REQUIREMENTS DESIGN DEVELOP TEST DEPLOY MAINTAIN

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@marktimemedia “USABLE” “USER EXPERIENCE” Functional, practical, resilient, delightful Birth of “mobile” Introduction of Agile (2001) A new industry is born User-friendly personal computing Improving “engineering interfaces” Foundations for best practices 1970s 2000s 2020s https://leaders.centercentre.com THE EVOLUTION OF THE UX INDUSTRY

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@marktimemedia AGILE MANIFESTO We are uncovering better ways of developing software by doing it and helping others do it. Through this work we have come to value: Individuals and interactions over processes and tools Working software over comprehensive documentation Customer collaboration over contract negotiation Responding to change over following a plan While there is value in the items on the right, we value the items on the left more. https://agilemanifesto.org

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@marktimemedia EXCERPTS FROM AGILE PRINCIPLES • Welcome changing requirements, even late in development. • Deliver working software frequently, from a couple of weeks to a couple of months, with a preference to the shorter timescale. • Continuous attention to technical excellence and good design enhances agility. • Simplicity–the art of maximizing the amount of work not done–is essential. • Working software is the primary measure of progress. https://agilemanifesto.org/principles.html

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@marktimemedia THE SPRINT SCRUM/ DAILY UPDATE (24hrs) BACKLOG “DEFINITION OF DONE” PLANNING IM PLEM ENTATIO N 2-4 WEEKS REVIEW RETROSPECT FEATURE FEATURE

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@marktimemedia SCRUM SPRINT EPIC RELEASE ROADMAP VISION

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@marktimemedia WHAT’S MISSING?

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@marktimemedia HOW DO AGILE & UX FIT TOGETHER?

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@marktimemedia SIMILAR GOALS?

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@marktimemedia GENERATION 2: TACTICAL UX

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@marktimemedia “USABLE” “USER EXPERIENCE” Functional, practical, resilient, delightful Birth of “mobile” Introduction of Agile (2001) Product-centric/business-centric “UX-As-A-Service” A new industry is born User-friendly personal computing Improving “engineering interfaces” Foundations for best practices 1970s 2000s 2020s https://leaders.centercentre.com THE EVOLUTION OF THE UX INDUSTRY

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@marktimemedia SCRUM SPRINT EPIC RELEASE ROADMAP VISION

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@marktimemedia PRODUCT EXPERIENCE

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@marktimemedia REACTIVE SERVICE

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@marktimemedia OUTPUT FOCUSED

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@marktimemedia DONE = “WORKING”

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@marktimemedia SPRINT START Question identified SPRINT END UX Research Answer “We need it now!” Make a guess Other Insights Build SPRINT START Sprint plan from roadmap Sprint plan from roadmap Definition of Done TO THE BACKLOG https://leaders.centercentre.com

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@marktimemedia Back to the free slide again!

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@marktimemedia FRUSTRATED LOW-VALUE STUCK

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@marktimemedia “ While Agile is an approach to problem solving, Design Thinking is an approach to problem finding. ” https://www.mendix.com/blog/design-thinking-vs-agile-combine-problem-finding- problem-solving-better-outcomes/

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@marktimemedia GENERATION 3: STRATEGIC UX

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@marktimemedia THE EVOLUTION OF THE UX INDUSTRY “USABLE” “USER EXPERIENCE” “STRATEGIC” Functional, practical, resilient, delightful Introduction of Agile Product-centric/business-centric Tactical “UX-As-A-Service” A new industry is born User-friendly personal computing Improving “engineering interfaces” Foundations for best practices 1970s 2000s 2020s https://leaders.centercentre.com Goal-oriented Future-facing Vision-focused

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@marktimemedia z SCRUM SPRINT EPIC RELEASE ROADMAP VISION

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@marktimemedia HOLISTIC EXPERIENCE

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@marktimemedia PROACTIVE EXPERTISE

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@marktimemedia OUTCOME FOCUSED

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@marktimemedia DONE = “SOLVING”

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@marktimemedia SPRINT START Questions identified SPRINT END UX START Build Definition of Done SPRINT START Question identified SPRINT END Definition of Done SPRINT START Insights Direction from vision Solving the problem Insights Direction from vision Solving the problem Direction from vision https://leaders.centercentre.com Build

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@marktimemedia WHAT’S NEXT?

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@marktimemedia WHAT PART OF UX SPEAKS TO YOU?

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@marktimemedia Resources: Organizations & Education • Nielsen Norman Group nngroup.com • Center Centre/Leaders of Awesomeness https://leaders.centercentre.com/ • UXPA Minnesota https://uxpamn.org/ • Interaction Design Foundation https://www.interaction-design.org/

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@marktimemedia Resources: Timeless Reading • A Book Apart https://abookapart.com/ • Rosenfeld Media https://rosenfeldmedia.com/ • Don’t Make Me Think and Rocket Surgery Made Easy https://sensible.com/ • The Design of Everyday Things https://jnd.org/books/

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@marktimemedia QUESTIONS? Here’s how to get in touch: Michelle Schulp Hunt [email protected] @marktimemedia mynameismichelle.com bit.ly/more-than-pixels 𝕏