Slide 6
Slide 6 text
ήʔϜͷঢ়ଶΛFOVNͰఆٛ
enum State {
case launching(side: Side)
case operating(side: Side, player: Player)
case passing(side: Side)
case placing(side: Side, positions: [Position])
case result(Result)
case resetting, branching, next
}
w ڞ༻ܕͷFOVNͳΒ֤εςʔτ͝ͱʹඞཁͳ͚ͩΛ࣋ͯΔ