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CRAFT & The Machine Hannah Donovan, Front Trends April 2013

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HELLO! I’m @han. I design products.

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BIG FAT CONTEXT SLIDE

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Your bit

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Many bits that fit together to make a product. Your bit

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What do you want? Why do you want it? First ask This is ‘the brief’ (questions you ask together with your client, users, colleagues) – whether you’re working for yourself or someone else. How to do it? Then decide This is for you and your colleagues to choose. This is not for your users or clients to decide.

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What do you want? Why do you want it? First ask

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Investigating (what, why) Producing (how) Turning the ‘creative corner’

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50% OF MAKING is learning to ask the right questions at the right time.

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Case Study: Tw o problem s There are two big problems in online music: I want to listen to ‘my’ music – when, where and how I want Access * For varying definitions of ‘my’ I need ‘new’ music Discovery and ‘new’

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Case Study: Tw o problem s There are two big problems in online music: I want to listen to ‘my’ music – when, where and how I want Access * For varying definitions of ‘my’ I need ‘new’ music Discovery and ‘new’

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Case Study: Tw o problem s There are two big problems in online music: I want to listen to ‘my’ music – when, where and how I want Access * For varying definitions of ‘my’ I need ‘new’ music Discovery and ‘new’

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Case Study: Tw o problem s There are two big problems in online music: I want to listen to ‘my’ music – when, where and how I want Access * For varying definitions of ‘my’ I need ‘new’ music Discovery and ‘new’

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Case Study: Tw o problem s There are two big problems in online music: I want to listen to ‘my’ music – when, where and how I want Access * For varying definitions of ‘my’ I need ‘new’ music Discovery and ‘new’

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Access & discovery are examples of 1st and 2nd order problems 1st order Infrastructure Tools Needs 2nd order Community Play Wants

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Access & discovery are examples of 1st and 2nd order problems 1st order Infrastructure Tools Needs 2nd order Community Play Wants Government consensus Public gov.uk website

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Access & discovery are examples of 1st and 2nd order problems 1st order Infrastructure Tools Needs 2nd order Community Play Wants Government consensus Public gov.uk website

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Access & discovery are examples of 1st and 2nd order problems 1st order Infrastructure Tools Needs 2nd order Community Play Wants Government consensus Public gov.uk website Clean tap water Sodastream™

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1 st or 2nd ? Both are important but require different strategies. Q uestion: the problem type

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Find out as early as possible which type of problem you like working on. It will make you happier.

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If you’re working on a second order problem, trends matter more. New trends often emerge in opposition to previous ones.

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If you’re working on a second order problem, trends matter more. New trends often emerge in opposition to previous ones. When everybody zigs, zag Our natural inclination is to go with the group. Creativity, however, demands the opposite” – Marty Neumeier Photo by davidsmalley on Flickr

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If you’re working on a second order problem, trends matter more. New trends often emerge in opposition to previous ones. When everybody zigs, zag Our natural inclination is to go with the group. Creativity, however, demands the opposite” – Marty Neumeier Photo by davidsmalley on Flickr 70s

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If you’re working on a second order problem, trends matter more. New trends often emerge in opposition to previous ones. When everybody zigs, zag Our natural inclination is to go with the group. Creativity, however, demands the opposite” – Marty Neumeier Photo by davidsmalley on Flickr 70s 80s

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If you’re working on a second order problem, trends matter more. New trends often emerge in opposition to previous ones. When everybody zigs, zag Our natural inclination is to go with the group. Creativity, however, demands the opposite” – Marty Neumeier Photo by davidsmalley on Flickr 70s 80s 90s

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If you’re working on a second order problem, trends matter more. New trends often emerge in opposition to previous ones. When everybody zigs, zag Our natural inclination is to go with the group. Creativity, however, demands the opposite” – Marty Neumeier Photo by davidsmalley on Flickr 70s 80s 90s 00s

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If you’re working on a second order problem, trends matter more. New trends often emerge in opposition to previous ones. When everybody zigs, zag Our natural inclination is to go with the group. Creativity, however, demands the opposite” – Marty Neumeier Photo by davidsmalley on Flickr 70s 80s 90s 00s …and we wanted to make a new music discovery service 201 1 it was

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In 2011, a lot of music apps were borrwing from online trends in general. 201 1 Status Quo Big data / algorithms Fast (real time) More content; a playlist as base unit “spreadsheet music”

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Imagined Opposite 100% hand-picked Slow Less content; a song as base unit Visual culture of music; personal expression If you want to create something playful, a good exercise is to imagine the opposite. 201 1 Status Quo Q uestion: the opposite Big data / algorithms Fast (real time) More content; a playlist as base unit “spreadsheet music”

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This Is My Jam 1 2

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New conceptual breakthroughs are invariably driven by the development of new technologies” – Don Norman Photo credit: Piemont Share on Flickr “

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New conceptual breakthroughs are invariably driven by the development of new technologies” – Don Norman Photo credit: Piemont Share on Flickr “ Are we doing it just because we can now? Often this indicates scratching at a first order problem; it’s not a product in itself. Q uestion: the itch

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matryoshka matryoshka The only thing that matches the thrill of finding a new favourite song is sharing it with someone else. 1 the original social media Music Q uestion: the behaviour

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1. Blink and you miss it Want it later when you need some new music? Too bad, it’s gone! 2. It’s a different pace Reading a status update takes seconds. The average song is 3.5 minutes long. Rejecting ‘real-time’ Q uestion: the right pace

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Rejecting ‘real-time’ 4. Physical context matters You’re not wearing headphones or have speakers plugged in right now. Because you’re reading a feed. 3. Personal context matters How do I know if you really love this song or you were just listening to it? There’s no context. Q uestion: Context

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1 million jams Shared slowly and thoughtfully. “This is My Jam is part of a growing, and overdue, movement… fucking delightful” “Here’s the deal: you get one song at a time and that’s all you get. That’s your jam. Simple. I like it” Chris Thorpe @jaggeree @ThisIsMyJam is closest thing I've felt for a while to the John Peel show I remember from youth. You may not like all but discovery is key.

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• Happens in the same room • Happens in real-time • You need friends • Works best with 1-10 people • You need a record player • You need records • You need to choose at the pace of a song (3 min) • You have to pick from someone’s collection • You can only share one thing at a time Constraints for playing records with friends: Q uestion: w hich constraints

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• Happens in the same room • Happens in real-time • You need friends • Works best with 1-10 people • You need a record player • You need records • You need to choose at the pace of a song (3 min) • You have to pick from someone’s collection • You can only share one thing at a time Constraints for playing records with friends:

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• Happens in the same room • Happens in real-time • You need friends • Works best with 1-10 people • You need a record player • You need records • You need to choose at the pace of a song (3 min) • You have to pick from someone’s collection • You can only share one thing at a time Constraints for playing records with friends: Q uestion: w hich constraints

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We placed importance on personal expression and craft, and made it easy for your jam to have style* * I choose to use define “style as epithet” – e.g. the visual style of music helps you know what it might sound like. (From Michael Beirut’s article ‘Style: An Inventory’) Q uestion: the role of style

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Question… “what are we making” and “why are we making it”? (Figuring out how is your domain) ‘what’ and ‘why’ during investigation period, before you turn the creative corner together the problem type: are you solving for a first or a second order problem? the itch: are you doing it just because “you can”?

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Question… the behaviour: does the tech you’re thinking of using fit with what people want? the pace: What speed will people want to consume the content at? the constraints: which one(s) makes sense for your product? the appropriate style: especially if it’s a second order product, what style will attract your audience?

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Question the OPPOSITE You might just create something new that meets emerging desires.