Jonathan Smiley- 9 Ways to Manipulate People with Design
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NewCircle Training
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@interact_sf
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9 Ways to Manipulate People with Design
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Designing products is designing experiences
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And the best products create lasting connections
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You can design for connection
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That’s probably Facebook
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We are vain, cheap and easily amused
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Okay. Nine ways. Here we go.
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Familiarity Bias
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We like what we know
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Best new things use familiar patterns
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Familiar moments create trust
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Make it easy to get to know you
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Design patterns make new interfaces feel familiar
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Unfamiliar patterns can create confusion (at least, at first)
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Relative Value
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Comparing is easier than appraising
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Options make us feel in control
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Too many options create choice paralysis
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Things that are limited have more value
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Bandwagon
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We are easily swayed by behaviors and opinions of others
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Strength in numbers
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Bandwagon can also work against you
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Authority
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Authority can trump our own beliefs
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Experiment: “Teacher” instructed to administer electric shock for “Student’s” wrong answer 65% obeyed, even though they wanted to stop
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More of this please.
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More of this please. Just kidding.
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Be strategic with placement
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Faith in Aesthetics
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We first judge the site by its appearance, then consider its content
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Study: Would you trust a health site? 83% negative comments stemmed from aesthetics
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Attractive things appear more valuable
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Aesthetics affect usability
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Study: Complete tasks on this phone Faster task completion on visually appealing devices
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Study: Complete tasks on this phone Faster task completion on visually appealing devices Sorry Blackberry.
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Achievement
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Competition is great, but we like to win
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We like challenges that are sort of challenging
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We appreciate rewards more when we don’t expect them
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It’s science! Unpredictable rewards cause greater dopamine levels
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We like showing off
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Zeigarnik Effect
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When we become engaged in a story, we have to see how it ends
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We generally like to finish what we start
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The key is getting us to start something
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Varying the length of steps keeps us motivated
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Sometimes a guilt trip works best
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Self-expression
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We are unique, special snowflakes
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We perceive things we own (or create) as more valuable
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Find ways to make the experience feel personalized
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Keep personalization options small
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Surprise & Delight
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We remember key moments in our experiences
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Only highs and lows
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Create the “highs”
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Validate the “lows”
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So many nobs, girl
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Familiarity Bias Show me something I already understand
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Relative Value Give me a comparison
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Bandwagon Tell me I’m missing out
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Authority Say that it’s worth my while
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Faith in Aesthetics Make it attractive
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Achievement Make it a fun game
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Zeigarnik Effect Help me get closure
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Self-expression Let me feel unique
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Surprise & Delight Entertain me
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Nine ways.
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Thanks!
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zurb.com/9ways @ZURB | @smiley