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Technical Director / CEO, living in Sapporo, Hokkaido
Born: November 26, 1976 (40 years old) in Orlando, Florida, USA
Interests: Demoscene (coder for Brainstorm and Tokyo Demo Fest organizer), chiptunes, and beer
Began programming at age of 5 on a TI-99/4a, then Apple IIe, then PC
Entered the game development industry after writing Project UnReality, a Nintendo 64 emulator
Michael Tedder
Akira Fukumoto
Romeo Knight
Game Designer / Art Director, living in Tokyo
Born: April 16, 1979 in Ehime, Japan
Interests: Cooking, housekeeping, and playing games with his son
Began designing after playing games on Famicom and Super Famicom
Music/Sound Director, living in Düsseldorf, Germany
Born: 1971 in Duisburg, Germany
Interests: Guitarist for Samsara Circle, demoscene (musician for Brainstorm)
Started composing in 1985 on C64 after listening to Rob Hubbard's tunes, and composed music
for demos on Amiga in 1989