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UI Design Process (a  better)

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A bit of background... I’m Lauren Thompson UI/UX Designer at hedgehog lab Front-end developer Moonlight freelancer All over the Twitters (@lrnn) www.iliketheuniverse.co.uk

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Do your research. Talk to stakeholders. Talk to users. Talk to your developers. Focus. Research, inform, ask 1 Mr.  Craig  Tweedy

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Get away from your screen. Start on paper. Don’t restrict yourself. It doesn’t have to be ‘pretty’ Get creative. Sketch, scribble, throw away 2

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Balsamiq  –  rapid  fire  prototyping Pencil,  paper,  coloured  pencils!  

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Now jump into Pin down key interactions. Perfect your layouts. Create solid foundations for your design. You don’t have to reinvent the wheel. Refine the details 3

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patternry.com ui-­patterns.com

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KeynoteKungF u  -­  www.keynotekungfu.com Photoshop  (great  for  pixel  pushing)

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You’ve got solid foundations, now make it ‘shine’ Choose colours wisely. Get inspired * Don’t overcompensate for shitty UX with overdone design. Be intuitive – do what feels and looks good. Polish the pixels. 4 * (that doesn’t mean stealing trendy ideas from dribbble!)

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It  doesn’t  need  to  be  made  out  of  leather.   But  it  should  at  least  make  sense.  

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Happy users (i.e. customers) Happy clients. Happy developers. Happy you. Job’s a good’un. :) Happy people! 5

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THAAAANKS! Any  questions?