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@sandimetz Sept 2012 Go Ahead Make a Mess Sandi Metz 1 Friday, September 14, 2012

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@sandimetz Sept 2012 Life Cycle of a Rails Project 2 Friday, September 14, 2012

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@sandimetz Sept 2012 Start Beta 1.0 2.0 Today Satisfaction Timeline 3 Friday, September 14, 2012

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@sandimetz Sept 2012 Start Beta 1.0 2.0 Today Satisfaction Timeline 4 Friday, September 14, 2012

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@sandimetz Sept 2012 Satisfaction 5 Friday, September 14, 2012

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@sandimetz Sept 2012 Satisfaction Those who cannot remember the past are condemned to repeat it. 5 Friday, September 14, 2012

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@sandimetz Sept 2012 6 Friday, September 14, 2012

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@sandimetz Sept 2012 Satisfaction 7 Friday, September 14, 2012

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@sandimetz Sept 2012 The Mess 8 Friday, September 14, 2012

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@sandimetz Sept 2012 9 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge 11 Friday, September 14, 2012

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@sandimetz Sept 2012 Dependencies 14 Friday, September 14, 2012

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@sandimetz Sept 2012 Stability 17 Friday, September 14, 2012

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@sandimetz Sept 2012 Hope 21 Friday, September 14, 2012

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@sandimetz Sept 2012 Start Beta 1.0 2.0 Today Satisfaction Timeline 23 Friday, September 14, 2012

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@sandimetz Sept 2012 Object-Oriented Design Stop worrying and learn to love the mess 24 Friday, September 14, 2012

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25 Friday, September 14, 2012

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Label the Knowledge 26 Friday, September 14, 2012

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Label the Knowledge Complicate the Code 27 Friday, September 14, 2012

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Label the Knowledge Complicate the Code Isolate the Instability 28 Friday, September 14, 2012

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Label the Knowledge Complicate the Code Isolate the Instability Manage the Mess 29 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #1 Label the Knowledge 30 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #1 class  Game    def  shock_cost        Shock.new.cost    end end class  Shock    def  cost            #  lines  of  messy  math        #  ...            #  which  eventually  return        cost    end     31 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #1 class  Game    def  shock_cost        Shock.new.cost    end end class  Shock    def  cost            #  lines  of  messy  math        #  ...            #  which  eventually  return        cost    end     31 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #1 class  Game    def  shock_cost        Shock.new.cost    end end class  Shock    def  cost            #  lines  of  messy  math        #  ...            #  which  eventually  return        cost    end     31 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #1 class  Game    def  shock_cost        Shock.new.cost    end end class  Shock    def  cost            #  lines  of  messy  math        #  ...            #  which  eventually  return        cost    end     31 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #1 class  Game    def  shock_cost        Shock.new.cost    end end class  Shock    def  cost            #  lines  of  messy  math        #  ...            #  which  eventually  return        cost    end     31 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #1 class  Game    def  shock_cost        Shock.new.cost    end end class  Shock    def  cost            #  lines  of  messy  math        #  ...            #  which  eventually  return        cost    end     MESS 31 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #1 class  Game    def  shock_cost        Shock.new.cost    end end class  Shock    def  cost            #  lines  of  messy  math        #  ...            #  which  eventually  return        cost    end     Omega Mess 31 Friday, September 14, 2012

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32 Friday, September 14, 2012

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Omega Mess 32 Friday, September 14, 2012

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Omega Mess End of the Line 32 Friday, September 14, 2012

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Omega Mess End of the Line No Dependencies 32 Friday, September 14, 2012

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Omega Mess End of the Line No Dependencies No Dependents 32 Friday, September 14, 2012

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@sandimetz Sept 2012 33 Friday, September 14, 2012

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@sandimetz Sept 2012 33 Friday, September 14, 2012

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@sandimetz Sept 2012 33 Friday, September 14, 2012

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@sandimetz Sept 2012 33 Friday, September 14, 2012

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@sandimetz Sept 2012 33 Friday, September 14, 2012

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@sandimetz Sept 2012 33 Friday, September 14, 2012

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@sandimetz Sept 2012 33 Friday, September 14, 2012

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@sandimetz Sept 2012 34 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Stability 34 Friday, September 14, 2012

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@sandimetz Sept 2012 External Knowledge Stability 34 Friday, September 14, 2012

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@sandimetz Sept 2012 Internal External Knowledge Stability 34 Friday, September 14, 2012

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@sandimetz Sept 2012 Internal External Knowledge Stability Low High 34 Friday, September 14, 2012

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@sandimetz Sept 2012 Internal External Knowledge Stability Low High 34 Friday, September 14, 2012

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@sandimetz Sept 2012 Internal External Knowledge Stability Low High 34 Friday, September 14, 2012

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@sandimetz Sept 2012 Internal External Knowledge Stability Low High 34 Friday, September 14, 2012

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@sandimetz Sept 2012 Internal External Knowledge Stability Low High 34 Friday, September 14, 2012

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@sandimetz Sept 2012 Internal External Knowledge Stability Low High 34 Friday, September 14, 2012

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@sandimetz Sept 2012 Internal External Knowledge Stability Low High 34 Friday, September 14, 2012

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@sandimetz Sept 2012 Dependencies Shock 35 Friday, September 14, 2012

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@sandimetz Sept 2012 Dependencies Shock Game 35 Friday, September 14, 2012

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@sandimetz Sept 2012 36 Friday, September 14, 2012

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@sandimetz Sept 2012 Omega 36 Friday, September 14, 2012

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@sandimetz Sept 2012 Omega 36 Friday, September 14, 2012

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Omega Mess 37 Friday, September 14, 2012

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Omega Mess Hides behind the message 37 Friday, September 14, 2012

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@sandimetz Sept 2012 class  Game    def  shock_cost        Shock.new.cost    end end class  Shock    def  cost            #  lines  of  messy  math            #  ...            #  which  eventually  return        cost    end     end Example #1 38 Friday, September 14, 2012

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@sandimetz Sept 2012 class  Game    def  shock_cost        Shock.new.cost    end end class  Shock    def  cost            #  lines  of  messy  math            #  ...            #  which  eventually  return        cost    end     end It’s not about the code Example #1 38 Friday, September 14, 2012

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@sandimetz Sept 2012 39 Friday, September 14, 2012

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@sandimetz Sept 2012 It’s about the message 39 Friday, September 14, 2012

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Interlude 42 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose 43 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose 43 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose 43 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Public API 43 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Public API Private Behavior 43 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Public API Private Behavior Dependencies 43 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Public API Private Behavior Dependencies Expose 43 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Public API Private Behavior Dependencies Expose Hide 43 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Public API Private Behavior Dependencies Expose Hide Minimize 43 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Public API Private Behavior Dependencies Expose Hide Minimize Move 43 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. cost calculation Game depends on 3. cost message 4. Shock class name 5. cost receiver 44 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. cost calculation Game depends on 3. cost message 4. Shock class name 5. cost receiver 44 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. cost calculation Game depends on 3. cost message 4. Shock class name 5. cost receiver 44 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. cost calculation Game depends on 3. cost message 4. Shock class name 5. cost receiver 45 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Expose Hide Minimize Move 46 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Expose Hide Minimize Move 1 46 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method (expose) 2. cost calculation Game depends on 3. cost message 4. Shock class name 5. cost receiver 47 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method (expose) 2. cost calculation Game depends on 3. cost message 4. Shock class name 5. cost receiver 47 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Expose Hide Minimize Move 1 48 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Expose Hide Minimize Move 1 2 48 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method (expose) 2. cost calculation (hide) Game depends on 3. cost message 4. Shock class name 5. cost receiver 49 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method (expose) 2. cost calculation (hide) Game depends on 3. cost message 4. Shock class name 5. cost receiver 49 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method (expose) 2. cost calculation (hide) Game depends on 3. cost message 4. Shock class name 5. cost receiver 49 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Expose Hide Minimize Move 50 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Expose Hide Minimize Move 3 50 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. cost calculation Game depends on 3. cost message (minimize) 4. Shock class name 5. cost receiver 51 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. cost calculation Game depends on 3. cost message (minimize) 4. Shock class name 5. cost receiver 51 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Expose Hide Minimize Move 3 52 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Expose Hide Minimize Move 4 5 3 52 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Expose Hide Minimize Move 4 5 3 52 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Expose Hide ? Minimize Move 4 5 3 52 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. cost calculation Game depends on 3. cost message (minimize) 4. Shock class name 5. cost receiver ??? 53 Friday, September 14, 2012

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@sandimetz Sept 2012 class  Game    def  shock_cost        Shock.new.cost    end end class  Shock    def  cost            #  lines  of  messy  math            #  ...            #  which  eventually  return        cost    end     end Example #1 54 Friday, September 14, 2012

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@sandimetz Sept 2012 What is the future cost of doing nothing now? 55 Friday, September 14, 2012

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@sandimetz Sept 2012 class  Game    def  shock_cost        Shock.new.cost    end end class  Shock    def  cost            #  lines  of  messy  math            #  ...            #  which  eventually  return        cost    end     end Example #1 56 Friday, September 14, 2012

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@sandimetz Sept 2012 class  Game    def  shock_cost        Shock.new.cost    end end class  Shock    def  cost            #  lines  of  messy  math            #  ...            #  which  eventually  return        cost    end     end I would inject this dependency Example #1 56 Friday, September 14, 2012

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@sandimetz Sept 2012 class  Game    def  shock_cost        Shock.new.cost    end end class  Shock    def  cost            #  lines  of  messy  math            #  ...            #  which  eventually  return        cost    end     end I would inject this dependency I would neaten this mess Example #1 56 Friday, September 14, 2012

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@sandimetz Sept 2012 class  Game    def  shock_cost        Shock.new.cost    end end class  Shock    def  cost            #  lines  of  messy  math            #  ...            #  which  eventually  return        cost    end     end I would inject this dependency I would neaten this mess You might not Example #1 56 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #2 Complicate the code 59 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #2 Complicate the code Shocks vary in cost 59 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #2 class  Game    def  shock_cost(type)        Shock.new(type).cost    end end 60 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #2 class  Game    def  shock_cost(type)        Shock.new(type).cost    end end 60 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #2 class  Game    def  shock_cost(type)        Shock.new(type).cost    end end 60 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #2 class  Shock    attr_reader  :type    def  initialize(type)  #  ...    def  cost        case  type        when  :front            #  the  original  mess        when  :rear            #  a  slightly  different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end     61 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #2 class  Shock    attr_reader  :type    def  initialize(type)  #  ...    def  cost        case  type        when  :front            #  the  original  mess        when  :rear            #  a  slightly  different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end     61 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #2 class  Shock    attr_reader  :type    def  initialize(type)  #  ...    def  cost        case  type        when  :front            #  the  original  mess        when  :rear            #  a  slightly  different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end     61 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #2 class  Shock    attr_reader  :type    def  initialize(type)  #  ...    def  cost        case  type        when  :front            #  the  original  mess        when  :rear            #  a  slightly  different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end     61 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #2 class  Shock    attr_reader  :type    def  initialize(type)  #  ...    def  cost        case  type        when  :front            #  the  original  mess        when  :rear            #  a  slightly  different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end     61 Friday, September 14, 2012

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@sandimetz Sept 2012 62 Friday, September 14, 2012

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@sandimetz Sept 2012 62 Friday, September 14, 2012

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@sandimetz Sept 2012 Omega? 62 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. cost calculation 3. 4. 63 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. cost calculation 3. 4. 63 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. four shock cost calculations 3. four shock types 4. which type gets what calculation 64 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. four shock cost calculations 3. four shock types 4. which type gets what calculation 64 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. four shock cost calculations 3. four shock types 4. which type gets what calculation 64 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. four shock cost calculations 3. four shock types 4. which type gets what calculation 65 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. four shock cost calculations 3. four shock types 4. which type gets what calculation Omega Mess? 66 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. four shock cost calculations 3. four shock types 4. which type gets what calculation Omega Mess? 66 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. four shock cost calculations 3. four shock types 4. which type gets what calculation Meta Knowledge 67 Friday, September 14, 2012

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Meta Knowledge 68 Friday, September 14, 2012

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Meta Knowledge Knowledge about Knowledge 68 Friday, September 14, 2012

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Meta Knowledge 69 Friday, September 14, 2012

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Meta Knowledge The Domain of Design 69 Friday, September 14, 2012

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Interlude 71 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. four shock cost calculations 3. four shock types 4. which type gets what calculation 72 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. four shock cost calculations 3. four shock types 4. which type gets what calculation 72 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. four shock cost calculations 3. four shock types 4. which type gets what calculation 72 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Expose Hide Minimize Move 2 73 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Expose Hide Minimize Move 2 73 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. four shock cost calculations (move) 3. four shock types 4. which type gets what calculation 74 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. four shock cost calculations (move) 3. four shock types 4. which type gets what calculation 74 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Expose Hide Minimize Move 75 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Expose Hide Minimize Move 3 75 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. four shock cost calculations (move) 3. four shock types (move) 4. which type gets what calculation 76 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. four shock cost calculations (move) 3. four shock types (move) 4. which type gets what calculation 76 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Expose Hide Minimize Move 77 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Plot Stable Unstable Within My Purpose Outside of My Purpose Expose Hide Minimize Move 4 77 Friday, September 14, 2012

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@sandimetz Sept 2012 Knowledge Shock knows 1. cost method 2. four shock cost calculations (move) 3. four shock types (move) 4. which type gets what calculation (min) 78 Friday, September 14, 2012

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@sandimetz Sept 2012 Preference 79 Friday, September 14, 2012

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@sandimetz Sept 2012 Preference Send a message 79 Friday, September 14, 2012

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@sandimetz Sept 2012 Preference Send a message rather than implement behavior 79 Friday, September 14, 2012

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@sandimetz Sept 2012 Move it 80 Friday, September 14, 2012

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@sandimetz Sept 2012 Move it Find the message (Create the object) Send the message 80 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #3 Composition 82 Friday, September 14, 2012

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@sandimetz Sept 2012 #3 Composition    def  cost        case  type        when  :front            #  the  original  mess        when  :rear            #  a  slightly  different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end 83 Friday, September 14, 2012

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@sandimetz Sept 2012 #3 Composition    def  cost        case  type        when  :front            #  the  original  mess        when  :rear            #  a  slightly  different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end 83 Friday, September 14, 2012

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@sandimetz Sept 2012 #3 Composition    def  cost        case  type        when  :front            #  the  original  mess        when  :rear            #  a  slightly  different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end 83 Friday, September 14, 2012

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@sandimetz Sept 2012 #3 Composition    def  cost        case  type        when  :front            #  the  original  mess        when  :rear            #  a  slightly  different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end What’s the message? 83 Friday, September 14, 2012

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@sandimetz Sept 2012 #3 Composition    def  cost        case  type        when  :front            someObligingObj.compute        when  :rear            #  a  slightly  different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end 84 Friday, September 14, 2012

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@sandimetz Sept 2012 #3 Composition    def  cost        case  type        when  :front            someObligingObj.compute        when  :rear            #  a  slightly  different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end ??? 84 Friday, September 14, 2012

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@sandimetz Sept 2012    def  cost        case  type        when  :front            #  the  original  mess        when  :rear            #  a  slightly  different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end #3 Composition class  FrontShockCost    def  compute        #  the  original  mess    end end 85 Friday, September 14, 2012

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@sandimetz Sept 2012    def  cost        case  type        when  :front            #  the  original  mess        when  :rear            #  a  slightly  different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end #3 Composition class  FrontShockCost    def  compute        #  the  original  mess    end end 85 Friday, September 14, 2012

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@sandimetz Sept 2012    def  cost        case  type        when  :front            #  the  original  mess        when  :rear            #  a  slightly  different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end #3 Composition class  FrontShockCost    def  compute        #  the  original  mess    end end Hide the Mess 85 Friday, September 14, 2012

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@sandimetz Sept 2012    def  cost        case  type        when  :front            FrontShockCost.new.compute        when  :rear            #  a  slightly  different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end #3 Composition class  FrontShockCost    def  compute        #  the  original  mess    end end 86 Friday, September 14, 2012

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@sandimetz Sept 2012    def  cost        case  type        when  :front            FrontShockCost.new.compute        when  :rear            #  a  slightly  different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end #3 Composition class  FrontShockCost    def  compute        #  the  original  mess    end end Send the Message 86 Friday, September 14, 2012

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@sandimetz Sept 2012    def  cost        case  type        when  :front            #  the  original  mess        when  :rear            #  a  slightly  different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end #3 Composition 87 Friday, September 14, 2012

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@sandimetz Sept 2012    def  cost        case  type        when  :front            #  the  original  mess        when  :rear            #  a  slightly  different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end #3 Composition 87 Friday, September 14, 2012

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@sandimetz Sept 2012    def  cost        case  type        when  :front            #  the  original  mess        when  :rear            #  a  slightly  different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end #3 Composition 87 Friday, September 14, 2012

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@sandimetz Sept 2012    def  cost        case  type        when  :front            #  the  original  mess        when  :rear            #  a  slightly  different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end #3 Composition Hide all of the Messes 87 Friday, September 14, 2012

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@sandimetz Sept 2012 #3 Composition class  FrontShockCost    def  compute        #  the  original  mess    end end class  RearShockCost    def  compute        #  slightly  changed  mess    end end #  etc 88 Friday, September 14, 2012

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@sandimetz Sept 2012 #3 Composition class  FrontShockCost    def  compute        #  the  original  mess    end end class  RearShockCost    def  compute        #  slightly  changed  mess    end end #  etc 88 Friday, September 14, 2012

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@sandimetz Sept 2012 #3 Composition class  FrontShockCost    def  compute        #  the  original  mess    end end class  RearShockCost    def  compute        #  slightly  changed  mess    end end #  etc 88 Friday, September 14, 2012

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@sandimetz Sept 2012 #3 Composition class  Shock    def  cost(type)        case  type        when  :front            FrontShockCost.new.compute        when  :rear            RearShockCost.new.compute        when  :lefty            LeftyShockCost.new.compute        else            ShockCost.new.compute        end    end    #  ... end 89 Friday, September 14, 2012

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@sandimetz Sept 2012 #3 Composition class  Shock    def  cost(type)        case  type        when  :front            FrontShockCost.new.compute        when  :rear            RearShockCost.new.compute        when  :lefty            LeftyShockCost.new.compute        else            ShockCost.new.compute        end    end    #  ... end Send the Message 89 Friday, September 14, 2012

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@sandimetz Sept 2012 #3 Composition class  Shock    def  cost(type)        case  type        when  :front            FrontShockCost.new.compute        when  :rear            RearShockCost.new.compute        when  :lefty            LeftyShockCost.new.compute        else            ShockCost.new.compute        end    end    #  ... end 90 Friday, September 14, 2012

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@sandimetz Sept 2012 #3 Composition class  Shock    def  cost(type)        case  type        when  :front            FrontShockCost.new.compute        when  :rear            RearShockCost.new.compute        when  :lefty            LeftyShockCost.new.compute        else            ShockCost.new.compute        end    end    #  ... end 90 Friday, September 14, 2012

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@sandimetz Sept 2012 #3 Composition class  Shock    def  cost(type)        case  type        when  :front            FrontShockCost.new.compute        when  :rear            RearShockCost.new.compute        when  :lefty            LeftyShockCost.new.compute        else            ShockCost.new.compute        end    end    #  ... end Really? 90 Friday, September 14, 2012

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@sandimetz Sept 2012 Meta Knowledge Shock knows 1. cost method 2. four shock cost calculations 3. four shock types 4. which type gets what calculation 91 Friday, September 14, 2012

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@sandimetz Sept 2012 Meta Knowledge Shock knows 1. cost method 2. four ShockCostxx classes 3. four shock types 4. which type gets what calculation 92 Friday, September 14, 2012

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@sandimetz Sept 2012 Meta Knowledge Shock knows 1. cost method 2. four ShockCostxx classes 3. four shock types 4. which type gets what class 94 Friday, September 14, 2012

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@sandimetz Sept 2012 Good News Calculations are isolated 95 Friday, September 14, 2012

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@sandimetz Sept 2012 Bad News Still have dependencies 96 Friday, September 14, 2012

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@sandimetz Sept 2012 class  Shock    def  cost(type)        case  type        when  :front            FrontShockCost.new.compute        when  :rear            RearShockCost.new.compute        when  :lefty            LeftyShockCost.new.compute        else            ShockCost.new.compute        end    end    #  ... end #3 Composition 97 Friday, September 14, 2012

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@sandimetz Sept 2012 class  Shock    def  cost(type)        case  type        when  :front            FrontShockCost.new.compute        when  :rear            RearShockCost.new.compute        when  :lefty            LeftyShockCost.new.compute        else            ShockCost.new.compute        end    end    #  ... end #3 Composition 97 Friday, September 14, 2012

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@sandimetz Sept 2012 class  Shock    def  cost(type)        case  type        when  :front            FrontShockCost.new.compute        when  :rear            RearShockCost.new.compute        when  :lefty            LeftyShockCost.new.compute        else            ShockCost.new.compute        end    end    #  ... end when  :front    FrontShockCost.new.compute #3 Composition 98 Friday, September 14, 2012

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@sandimetz Sept 2012 class  Shock    def  cost(type)        case  type        when  :front            FrontShockCost.new.compute        when  :rear            RearShockCost.new.compute        when  :lefty            LeftyShockCost.new.compute        else            ShockCost.new.compute        end    end    #  ... end when  :foo    FooShockCost.new.compute #3 Composition 98 Friday, September 14, 2012

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@sandimetz Sept 2012 class  Shock    def  cost(type)        case  type        when  :front            FrontShockCost.new.compute        when  :rear            RearShockCost.new.compute        when  :lefty            LeftyShockCost.new.compute        else            ShockCost.new.compute        end    end    #  ... end when  :foo    FooShockCost.new.compute #3 Composition 98 Friday, September 14, 2012

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@sandimetz Sept 2012 class  Shock    def  cost(type)        case  type        when  :front            FrontShockCost.new.compute        when  :rear            RearShockCost.new.compute        when  :lefty            LeftyShockCost.new.compute        else            ShockCost.new.compute        end    end    #  ... end when  :foo    FooShockCost.new.compute #3 Composition Convention over con guration 98 Friday, September 14, 2012

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@sandimetz Sept 2012 class  Shock    def  cost(type)        case  type        when  :front            FrontShockCost.new.compute        when  :rear            RearShockCost.new.compute        when  :lefty            LeftyShockCost.new.compute        else            ShockCost.new.compute        end    end    #  ... end when  :foo    FooShockCost.new.compute class_name  =  type.to_s.titleize  +  "ShockCost" #3 Composition Convention over con guration 98 Friday, September 14, 2012

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@sandimetz Sept 2012 class  Shock    def  cost(type)        case  type        when  :front            FrontShockCost.new.compute        when  :rear            RearShockCost.new.compute        when  :lefty            LeftyShockCost.new.compute        else            ShockCost.new.compute        end    end    #  ... end class_name  =  type.to_s.titleize  +  "ShockCost" eval(class_name).new.compute #3 Composition Convention over con guration when  :foo    FooShockCost.new.compute 99 Friday, September 14, 2012

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@sandimetz Sept 2012 class  Shock    def  cost(type)        case  type        when  :front            FrontShockCost.new.compute        when  :rear            RearShockCost.new.compute        when  :lefty            LeftyShockCost.new.compute        else            ShockCost.new.compute        end    end    #  ... end class_name  =  type.to_s.titleize  +  "ShockCost" eval(class_name).new.compute Object.const_get(class_name).new.compute #3 Composition Convention over con guration when  :foo    FooShockCost.new.compute 100 Friday, September 14, 2012

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@sandimetz Sept 2012 class  Shock    def  cost(type)        case  type        when  :front            FrontShockCost.new.compute        when  :rear            RearShockCost.new.compute        when  :lefty            LeftyShockCost.new.compute        else            ShockCost.new.compute        end    end    #  ... end class_name  =  type.to_s.titleize  +  "ShockCost" eval(class_name).new.compute Object.const_get(class_name).new.compute class_name.constantize.new.compute #3 Composition Convention over con guration when  :foo    FooShockCost.new.compute 101 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #3 class  Shock    def  cost(type)      class_name  =  (type.to_s.titleize  +  "ShockCost")      class_name.constantize.new.compute    end end 102 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #3 class  Shock    def  cost(type)      class_name  =  (type.to_s.titleize  +  "ShockCost")      class_name.constantize.new.compute    end end 102 Friday, September 14, 2012

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@sandimetz Sept 2012 Example #3 class  Shock    def  cost(type)      class_name  =  (type.to_s.titleize  +  "ShockCost")      class_name.constantize.new.compute    end end Factory 102 Friday, September 14, 2012

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@sandimetz Sept 2012 We <3 Factories 103 Friday, September 14, 2012

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@sandimetz Sept 2012 Meta Knowledge Shock knows 1. cost method 2. four ShockCostxx classes 3. four shock types 4. which type gets what class 104 Friday, September 14, 2012

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@sandimetz Sept 2012 Meta Knowledge Shock knows 1. cost method 2. the convention 105 Friday, September 14, 2012

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@sandimetz Sept 2012 Before #3 Composition    def  cost        case  type        when  :front            #  the  original  mess        when  :rear            #  a  slightly              #    different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end 106 Friday, September 14, 2012

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@sandimetz Sept 2012 Before #3 Composition    def  cost        case  type        when  :front            #  the  original  mess        when  :rear            #  a  slightly              #    different  mess        when  :lefty            #  another  variant        else            #  and  so  on.        end    end Many changes affect this code 106 Friday, September 14, 2012

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@sandimetz Sept 2012 After Example #3 class  Shock    def  cost(type)      class_name  =  (type.to_s.titleize  +  "ShockCost")      class_name.constantize.new.compute    end end 107 Friday, September 14, 2012

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@sandimetz Sept 2012 After Example #3 class  Shock    def  cost(type)        to_class(type).new.compute    end    def  to_class(type)        (type.to_s.titleize  +  "ShockCost").constantize    end end 108 Friday, September 14, 2012

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@sandimetz Sept 2012 After Example #3 class  Shock    def  cost(type)        to_class(type).new.compute    end    def  to_class(type)        (type.to_s.titleize  +  "ShockCost").constantize    end end Few changes affect this code 109 Friday, September 14, 2012

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@sandimetz Sept 2012 After Example #3 class  FrontShockCost    def  compute        #  the  original  mess    end end class  Shock    def  cost(type)        to_class(type).new.compute    end    def  to_class(type)        (type.to_s.titleize  +  "ShockCost").constantize    end end Few changes affect this code 109 Friday, September 14, 2012

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@sandimetz Sept 2012 After Example #3 class  FrontShockCost    def  compute        #  the  original  mess    end end class  Shock    def  cost(type)        to_class(type).new.compute    end    def  to_class(type)        (type.to_s.titleize  +  "ShockCost").constantize    end end class  RearShockCost    def  compute        #  slightly  changed  mess    end end Few changes affect this code 109 Friday, September 14, 2012

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@sandimetz Sept 2012 After Example #3 class  FrontShockCost    def  compute        #  the  original  mess    end end class  Shock    def  cost(type)        to_class(type).new.compute    end    def  to_class(type)        (type.to_s.titleize  +  "ShockCost").constantize    end end class  RearShockCost    def  compute        #  slightly  changed  mess    end end Etc... Few changes affect this code 109 Friday, September 14, 2012

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@sandimetz Sept 2012 After Example #3 class  FrontShockCost    def  compute        #  the  original  mess    end end class  Shock    def  cost(type)        to_class(type).new.compute    end    def  to_class(type)        (type.to_s.titleize  +  "ShockCost").constantize    end end class  RearShockCost    def  compute        #  slightly  changed  mess    end end Etc... Few changes affect this code Need a new one? Follow the convention! 109 Friday, September 14, 2012

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@sandimetz Sept 2012 Composition 110 Friday, September 14, 2012

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@sandimetz Sept 2012 Shock ? 111 Friday, September 14, 2012

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@sandimetz Sept 2012 Shock 111 Friday, September 14, 2012

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@sandimetz Sept 2012 Shock 112 Friday, September 14, 2012

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@sandimetz Sept 2012 Shock 112 Friday, September 14, 2012

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@sandimetz Sept 2012 Shock 113 Friday, September 14, 2012

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@sandimetz Sept 2012 Shock 114 Friday, September 14, 2012

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@sandimetz Sept 2012 Shock 115 Friday, September 14, 2012

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@sandimetz Sept 2012 Shock 115 Friday, September 14, 2012

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@sandimetz Sept 2012 Shock 116 Friday, September 14, 2012

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@sandimetz Sept 2012 Shock 116 Friday, September 14, 2012

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@sandimetz Sept 2012 The Role 117 Friday, September 14, 2012

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@sandimetz Sept 2012 Reprise Find the message (Create the object) Send the message 119 Friday, September 14, 2012

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@sandimetz Sept 2012 Omega Mess 120 Friday, September 14, 2012

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@sandimetz Sept 2012 Omega Mess Hide It 120 Friday, September 14, 2012

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@sandimetz Sept 2012 Meta Knowledge 121 Friday, September 14, 2012

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@sandimetz Sept 2012 Meta Knowledge Organize It 121 Friday, September 14, 2012

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Depend on Stability 125 Friday, September 14, 2012

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Depend on Stability Find the Message 126 Friday, September 14, 2012

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Isolate Uncertainty 127 Friday, September 14, 2012

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Isolate Uncertainty Hide the Mess 128 Friday, September 14, 2012

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We Stand on the Shoulders of Giants 129 Friday, September 14, 2012

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Thanks Sandi Metz 136 Friday, September 14, 2012

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http://www.flickr.com/photos/slumadridcampus/5736110401/ http://www.flickr.com/photos/jennifermarquez/4441957235/ http://www.flickr.com/photos/58789412@N00/4106497024/ http://www.flickr.com/photos/27927484@N00/264072199/ http://www.flickr.com/photos/alexindigo/2572565946/in/photostream/ http://www.flickr.com/photos/moje_moje/4500967490/ http://www.flickr.com/photos/dr_nixon/4366089630/ http://www.flickr.com/photos/question_everything/4778500858/ http://www.flickr.com/photos/thegforcers/6202236364/in/photostream/ http://www.flickr.com/photos/jeffhester/2785524078/ http://www.flickr.com/photos/thegforcers/6040964794/in/photostream/ http://www.flickr.com/photos/magnus_akselvoll/4741056713/ http://www.flickr.com/photos/chiotsrun/6553699405/ http://www.flickr.com/photos/45682148@N05/7943889710/ http://www.flickr.com/photos/piper/393928412/ http://www.flickr.com/photos/thegforcers/6202237588/in/photostream/ http://www.flickr.com/photos/juju2nantes/5895167252/ Credits 137 Friday, September 14, 2012

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http://www.flickr.com/photos/harlequeen/3323992902/ http://www.flickr.com/photos/thegforcers/6114852991/in/photostream/ http://www.flickr.com/photos/qatarperegrine/5040119481/ http://www.flickr.com/photos/reneeanddolan/6152499201/ http://www.flickr.com/photos/tchelseat/7628965564/ http://www.flickr.com/photos/clappstar/1064543301/ http://www.flickr.com/photos/nycarthur/2482218423/ http://www.flickr.com/photos/oliverlaumann/5525877007/ http://www.websequencediagrams.com/ Credits 138 Friday, September 14, 2012

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http://bit.ly/ poodr-combo 139 Friday, September 14, 2012

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Hot off the press http://bit.ly/ poodr-combo 139 Friday, September 14, 2012

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Questions? 140 Friday, September 14, 2012