Slide 1

Slide 1 text

Gami cation Let’s have a chat about ... lightning talk #4 ludovic Monday, October 29, 12

Slide 2

Slide 2 text

The process of game-thinking and game mechanics to engage users and solve problems. what? Monday, October 29, 12

Slide 3

Slide 3 text

who’s in? Monday, October 29, 12

Slide 4

Slide 4 text

wait... why? ➚ mappings Monday, October 29, 12

Slide 5

Slide 5 text

levels fair enough, but... how? buzzwords bingo and big picture points leaderboards badges status reward fun achievement explore onboarding winner Monday, October 29, 12

Slide 6

Slide 6 text

the player Monday, October 29, 12

Slide 7

Slide 7 text

player’s mindset for mastery to destress to have fun to socialize Monday, October 29, 12

Slide 8

Slide 8 text

player’s pro le explorers achievers socializers killers Monday, October 29, 12

Slide 9

Slide 9 text

rewarding a player Status Access Power Stuffs Monday, October 29, 12

Slide 10

Slide 10 text

the game Monday, October 29, 12

Slide 11

Slide 11 text

rule #1 Monday, October 29, 12

Slide 12

Slide 12 text

a game must be fun. a game must be fun. a game must be fun. a game must be fun. a game must be fun. a game must be fun. a game must be fun. FUN Monday, October 29, 12

Slide 13

Slide 13 text

framework points levels leaderboards badges onboarding challenges and quests customization ... Monday, October 29, 12

Slide 14

Slide 14 text

the player in the game Monday, October 29, 12

Slide 15

Slide 15 text

engagement recency frequency duration virality rating Monday, October 29, 12

Slide 16

Slide 16 text

holy sh*t! gami cation in skerou? Monday, October 29, 12

Slide 17

Slide 17 text

receipts#index Monday, October 29, 12

Slide 18

Slide 18 text

receipts#show Monday, October 29, 12

Slide 19

Slide 19 text

the player Monday, October 29, 12

Slide 20

Slide 20 text

player’s mindset for mastery to destress to have fun to socialize Monday, October 29, 12

Slide 21

Slide 21 text

player’s pro le explorers achievers socializers killers Monday, October 29, 12

Slide 22

Slide 22 text

rewarding a player Status Access Power Stuffs Monday, October 29, 12

Slide 23

Slide 23 text

the game Monday, October 29, 12

Slide 24

Slide 24 text

tools points levels leaderboards badges onboarding challenges and quests customization Monday, October 29, 12

Slide 25

Slide 25 text

Monday, October 29, 12

Slide 26

Slide 26 text

scanning a product is not fun scanning a product is not fun scanning a product is not fun scanning a product is not fun scanning a product is not fun scanning a product is not fun scanning a product is not fun scanning a product is not fun scanning a product is not fun NOT FUN Monday, October 29, 12

Slide 27

Slide 27 text

Monday, October 29, 12

Slide 28

Slide 28 text

What do you think? Rebounds! Monday, October 29, 12