Slide 13
Slide 13 text
StarCraT
–
High
Quality
Game
• Patrick
WyaC
(former
VP
R&D
@
Blizzard)
– “The
game
was
as
buggy
as
a
termite
nest”
– “every
programmer
was
coding
like
mad
to
meet
goals,
with
no
1me
for
reviews,
code-‐
audits,
or
training”
– “the
programming
team
con'nually
worked
towards
shipping
in
only
two
months
for
the
next
fourteen
months!”