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@radibit The importance of accessibility and inclusivity

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1. What does digital accessibility mean

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5 The level at which a website or an app and its features are e ff ective to as many people as possible, regardless of their physical or functional capacity

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6 Accessibility is perception

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7 Accessibility is perception

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8 Accessibility is usability

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9 Accessibility is logic

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10 Accessibility is equal opportunity

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11 Accessibility is empathy

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12 Accessibility is about you and me

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13 “By designing with accessibility in mind what we're actually doing is we're designing for our friends, family, and our future selves.” — Alistair Duggin

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14 1 billion people in the world have some form of disability

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15 🧔 👱

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16 👨🦳 👩🦳

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17 80% of disability cases are due to population aging

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2. Impairment challenges in the context of digital products

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19 “Disability is not just a health problem. It is a complex phenomenon, re fl ecting the interaction between features of a person’s body and features of the society in which they live.” –World Health Organization

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20 Microsoft inclusive toolkit

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21 As web and mobile producers, it’s our responsibility to know how our products a ff ect human interactions and avoid creating mismatches

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22 Types of disability

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23 Hearing (hearing loss)

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24 5% of the world’s population (~ 466 million people) has some form of auditory impairment

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25 By 2050 over 900 million people (1 in 10 people) will have hearing impairment

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26 Hearing loss can be conductive

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27 Hearing loss can be conductive

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28 www.atalan.fr/agissons/en/malentendance.html Alt: mu ff l ed sound of a person talking

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29 Hearing loss can be perceptive

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30 www.atalan.fr/agissons/en/malentendance.html Alt: a person talking with crackling and whistling noises on the background

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31 1. Captions and text transcript synced with video content Solutions

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32 1. Captions and text transcript synced with video content 2. Use of sign language while transmitting live content e.g. news websites, webinars Solutions

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33 Chris Heilmann, Microsoft

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34 Eyesight (visual impairments)

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35 Globally, at least 2.2 billion people have a vision impairment or blindness

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36 Vision impairment — color blindness

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37 Vision impairment — color blindness

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38 www.atalan.fr/agissons/en/daltonisme.html Alt: a slider moving from right to left changing the colors of a pie chart and its legend

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39 www.atalan.fr/agissons/en/daltonisme.html

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40 Vision impairment — eyesight loss

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41 Alt: a hand is holding up a lens that blurs vision and moves it across a picture of a mountain scenery

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42 Experiencing an interface through the eyes of people with certain impairments helps you to establish a great level of empathy and boosts your creative thinking

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43 1. Avoid using color as a single cue Solutions

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44 1. Avoid using color as a single cue 2. Readable text colors against background Solutions

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45 1. Avoid using color as a single cue 2. Readable text colors against background 3. Keep it minimal Solutions

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46 Mobility (motor impairments)

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47 Motor impairments can be caused by a wide range of conditions like stroke, Parkinson's disease, cerebral palsy, muscular dystrophy, broken arm.

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48 www.atalan.fr/agissons/en/handicap-moteur.html Alt: a mouse pointer with activated hand tremor attempting to click a button

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49 1. Optimize for keyboard usage Solutions

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50 1. Optimize for keyboard usage 2. Provide enough area for actionable elements Solutions

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51 Cognitive di ffi culties (dyslexia, literacy)

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52 1. Memory

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53 1. Memory 2. Problem-solving

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54 1. Memory 2. Problem-solving 3. Attention

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55 1. Memory 2. Problem-solving 3. Attention 4. Text processing

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56 1. Memory 2. Problem-solving 3. Attention 4. Text processing 5. Complex expressions

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57 1. Memory 2. Problem-solving 3. Attention 4. Text processing 5. Complex expressions 6. Visual processing

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58 1. Avoid drawing people’s attention away from the main content or functionality Solutions

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59 1. Avoid drawing people’s attention away from the main content or functionality 2. Use clear and simple language Solutions

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60 1. Avoid drawing people’s attention away from the main content or functionality 2. Use clear and simple language 3. O ff er multiple-choice rather than free-form text fi elds Solutions

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61 Vestibular disorders and seizures

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62 1. O ff er people option to turn o ff or reduce motion Solutions

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63 1. O ff er people option to turn o ff or reduce motion 2. Avoid fl ashing or fl ickering e ff ects and animations Solutions

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64 Permanent, temporary, situational scenarios

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3. Inclusive design

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66 Inclusive design is a methodology that enables people with diverse characteristics to use a product in various environments

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67 By embracing inclusive design, we strive to build web products that can be used by as many people as possible

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68 Inclusive design principles

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69 1. Recognize exclusion

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70 1. Recognize exclusion 2. O ff er choice

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71 1. Recognize exclusion 2. O ff er choice 3. Consider situation

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72 1. Recognize exclusion 2. O ff er choice 3. Consider situation 4. Provide equivalent experiences

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73 1. Recognize exclusion 2. O ff er choice 3. Consider situation 4. Provide equivalent experiences 5. Prioritize core features

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4. Accessibility as part of the product work fl ow

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75 ♻ Integrate accessibility on each step of the product’s lifecycle

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76 🎨 🛠 Involve everyone who is part of the design and implementation decision making process

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77 💸 Estimate the value of each core feature and how it can meet the needs of more people

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78 🧪 Test and maintain with accessibility in mind

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79 “I could change lives and make a bigger impact, and that's why I have never been able to turn o ff that switch for accessibility.” — Marcy Sutton

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Thank you!

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5. Q&A