Slide 1

Slide 1 text

User Experience Revolution Paul Boag (@boagworld)

Slide 2

Slide 2 text

Start with the blindly obvious

Slide 3

Slide 3 text

Your company must change

Slide 4

Slide 4 text

To become a user centric organisation

Slide 5

Slide 5 text

In 10 years, a $10,000 investment in design-centric companies would have yielded returns 228% greater than the rest of the market. dmi.org/?DesignValue

Slide 6

Slide 6 text

89% of retail customers have said they will (or have) stopped doing business with a company after a single poor customer experience.

Slide 7

Slide 7 text

Most business models have focused on self interest instead of user experience. Tim Cook. Apple

Slide 8

Slide 8 text

The focus for big players IBM UK Government General Electrics

Slide 9

Slide 9 text

If it is so obvious, why is it not happening more?

Slide 10

Slide 10 text

Because change is hard

Slide 11

Slide 11 text

Culture, leadership and employee engagement are the essentials for great customer experience. Steve Cannon President & CEO of Mercedes-Benz USA

Slide 12

Slide 12 text

Poor leadership

Slide 13

Slide 13 text

Out of date structures Marketing Sales Finance I.T.

Slide 14

Slide 14 text

Incompatible culture That is not how we do things here.

Slide 15

Slide 15 text

We can change our company if we are willing to play the long game

Slide 16

Slide 16 text

1. Find likeminded people

Slide 17

Slide 17 text

2. Establish shared values

Slide 18

Slide 18 text

3. Raise the customers profile

Slide 19

Slide 19 text

4. Create a vision of the future

Slide 20

Slide 20 text

5. Get management on board

Slide 21

Slide 21 text

6. Work on a proof of concept

Slide 22

Slide 22 text

7. Establish new metrics 40 60 50 50 50 80 60 30 20

Slide 23

Slide 23 text

8. Build a new structure Product 1 Product 2 Product 3 Product 4

Slide 24

Slide 24 text

9. Focus on culture We are always making new mistakes

Slide 25

Slide 25 text

10 Quick fire suggestions

Slide 26

Slide 26 text

Show, don’t tell Prototype Visualise the user journey Get colleagues completing user tasks

Slide 27

Slide 27 text

Get colleagues in front of users Open usability sessions Record and share sessions Make sessions mandatory

Slide 28

Slide 28 text

Workshop with stakeholders Workshop customer journeys Collaborative wireframing Use user attention points

Slide 29

Slide 29 text

Become educators not just implementors Write newsletters and blog Use guerrilla tactics Run lunchtime presentations Consider an internal conference

Slide 30

Slide 30 text

Target the selfish gene

Slide 31

Slide 31 text

Rely on data Establish your KPI’s “Let’s test that”

Slide 32

Slide 32 text

Link to the company wide strategy

Slide 33

Slide 33 text

Change how you work Ask for user tasks, not functional specs Make testing mandatory Establish some design principles

Slide 34

Slide 34 text

Focus on close collaboration Interview colleagues Embed clients in your team Consider design sprints

Slide 35

Slide 35 text

Make use of outside experts

Slide 36

Slide 36 text

Remember this is a long Game 1. Find likeminded people 2. Establish shared values 3. Raise the customers profile 4. Create a vision of the future 5. Get management onboard 6. Work on a proof of concept 7. Establish new metrics 8. Build a new structure 9. Focus on culture

Slide 37

Slide 37 text

Success is going from failure to failure with no loss of enthusiasm. Not Winston Churchill apparently

Slide 38

Slide 38 text

boag.world/uxbook Paul Boag (@boagworld)