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Luke Tries Unity A few interesting things I learnt building a demo in Unity during lockdown

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What is Unity

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1 - Simple to get started

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1 - Simple to get started https://www.youtube.com/playlist?list=PLPV2KyIb3jR53Jce9hP7G5xC4O9AgnOuL

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2 - Being a Software Engineer Helps

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3 - Scriptable Objects

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3 - Scriptable Objects

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4 - Accessing Objects + Setting Properties

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4 - Accessing Objects + Setting Properties

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5 - The Camera Object Follows The Player

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6 - Being a Software Engineer Helps (Again) - State management (GameManager, in memory databases) - Interaction management (model/view/update, eventBus + pub sub) - SE best practices (DRY, unit testing) - Design Patterns (pub/sub, async)

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7 - C# is the Kitchen Sink of Languages

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Thanks! Try it yourselves!