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The Old World
- Direct access to systems
- 3-tier architecture (presentation, app, data)
- Simple request/response
- Local request/response
- Potentially single server
- Predictable components & configurations
- Complete control over the stack
The New(ish) World
- DevOps and Build pipelines
- Microservices
- Distributed systems
- Ephemeral systems
- Scalable, unpredictable architecture
- Predictable configurations
- Minimal control for developers
Why they break down