Designing for a Post
Lockdown Metaverse
YASAMIN ASADI
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Introduction
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COVID-19 pandemic.
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Different types of
connections over distance.
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The Metaverse.
Blurring the boundaries between the digital
and the physical world.
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Examples of virtual worlds.
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Road to digitalisation
Digital Model Digital Shadow Digital Twin
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Metaverse brings new opportunities
for social connections.
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Picture credit: Sydney Jewish Museum, 2023.
Reverberations: A Future of Memory
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The experience of connections over distance.
Older adults' technology use during the pandemic.
Adjustments to technology?
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Interviews
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Interviews
May - June 2020
How the pandemic
affected their
technology use.
Discuss the
technology use
after the novelty
effect wears off.
Melbourne-based
participants' views
about technology
use in lockdown.
August 2020 October 2021
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Slowness.
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Ogden, 2020.
Ogden, 2021.
UK
Droit-Volet et
al, 2021.
France
Chan et al,
2022.
Singapore
Cornell et
al, 2022
Australia
Vermeulen et
al, 2022.
Belgium
Kosac et
al, 2022.
Germany
Alatrany et
al, 2022.
Iraq
Similar Work
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The focus was on social
technology use.
Slowness was generated later as a theme.
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Findings
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Proposed Pathways
The Agency
Pathway
The Preferred
Interaction Pathway
The Adapting to
Social Circumstances
and Natural Rhythms
Pathway
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The Agency Pathway
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Designing to support agency.
The Agency
Pathway
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"The early stages of lockdown
were marvellous because you got
to do all the things you’ve been
meaning to do for ages. It
encouraged me to go for walks, to
do knitting which I haven’t done for
20-30 years, and it encouraged me
to do some sewing which has
been hovering like a guilty
conscience forever."
The Agency
Pathway
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Reflection.
The Agency
Pathway
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Reflection triggered by circumstances.
The Agency
Pathway
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Organic reflection.
The Agency
Pathway
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Interactions in the Metaverse.
The Agency
Pathway
Avatars.
Smart Assistants.
NPCs.
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Different avatars for different contexts.
Kao, D. (2019). The effects of anthropomorphic avatars vs.
non-anthropomorphic avatars in a jumping game. In Proceedings of the 14th
international conference on the foundations of digital games.
Latoschik, M. E. et al (2017). The effect of avatar realism in immersive
social virtual realities. In Proceedings of the 23rd ACM symposium on
virtual reality software and technology.
The Agency
Pathway
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Different avatars for different contexts.
The Agency
Pathway
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User-led instead of designer-led.
The Agency
Pathway
Technologies to support slowing down,
whether by choice or compelled by external
circumstances.
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The Preferred
Interaction Pathway
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"I found that some of the Zoom happy hour
things were getting to me a bit. I felt like I’m
one of the few ones that’s single. Where
they’re all couples and they would be sitting
there with their wine. It made me feel a little
bit different to them.[...] It was making me
feel a little bit not necessarily good, whereas
I don’t feel that when I’m out walking with
them."
The Preferred
Interaction Pathway
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Screen-based interactions can make
some people feel "othered".
The Preferred
Interaction Pathway
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"All the guys, widowers or bachelors, who live
on their own, and I’ve just rung them up [...] Not
to discuss the world or not- just how’s it
going.[...] Couple of them said "If you’re not
going to talk about transport, I’m not
interested." They call it on-topic and off-topic. I
didn’t want to talk about off-topic things. That’s
been a bit of an eye-opener."
The Preferred
Interaction Pathway
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Adjusting the settings is current social
media can be hard to find.
The Preferred
Interaction Pathway
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Privacy concerns about
current technologies.
The Preferred
Interaction Pathway
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Privacy concerns about the Metaverse. The Preferred
Interaction Pathway
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Flexible degrees of involvement. The Preferred
Interaction Pathway
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The Adapting to Social
Circumstances and
Natural Rhythms Pathway
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"My garden never looked as good because
it’s never had as much time devoted to it as
at the moment. [...] I’d be getting messages
on my phone saying, "Where are you? We
started the Zoom meeting." Then I’m going,
"No, there’s still a bit of light." I join it at 6:00
instead of 5:00. I can still do some
gardening. Why would I come in and sit
down and chat?"
The Adapting to
Social Circumstances
and Natural Rhythms
Pathway
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Considering natural rhythms.
The Adapting to
Social Circumstances
and Natural Rhythms
Pathway
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The main thing is I’ve realized that I feel like I’m 71
now. Even the active travellers I’ve known, once
they’ve got to the late 70s, they sort of slow down. My
friend who is 78, he’s much less interested in travelling
than he was previously. So I’m sort of conscious about
that and we’ve already lost two years of traveling. [...] I
think some people might realize that age and health
issues have sort of caught up with them in the two
years without them realizing that things have
changed.
The Adapting to
Social Circumstances
and Natural Rhythms
Pathway
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Connections around hobbies.
The Adapting to
Social Circumstances
and Natural Rhythms
Pathway
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Design with natural clocks in mind.
The Adapting to
Social Circumstances
and Natural Rhythms
Pathway
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Conclusion
Conducted an ethnographic study with older adults.
Suggested 3 pathways for future design.
Hope to see users inform the design more moving forward.