Getting Started with WebVR
by
Arpit Mathur
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Getting Started with WebVR Arpit Mathur
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VR Hardware: 6 DoF vs 3 DoF
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Design Challenges ● Keep framerate high ● Comfortable motion DESIGN A UNIVERSE
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Native vs. WebVR
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Current Support
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WebVR Apis
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Building WebVR Experiences ... JavaScript + HTML WebGL
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… Easily WebGL WebVR APIs ThreeJS AFrame
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WebGL
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ThreeJS https://threejs.org/
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AFrame APIs https://aframe.io
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Key concepts ● Vertices ● Mesh (Geometry) ● Textures ● Shaders ● Materials ● Lights ● Models
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Hello World
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Select with Laser Controls
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Code
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Adding models https://poly.google.com/view/cw4xlvbKzWF ● Obj ● GLTF 2
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Creating custom components https://github.com/ngokevin/aframe-component-bo ilerplate/blob/master/index.js
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Other useful libraries ● Teleport controls ● Aframe Extras ○ Look-at ○ Superhands ● MR-social
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Links ● AFrame.io ● Glitch.com ○ https://glitch.com/aframe ● poly.google.com ● vr.google.com ● https://speakerdeck.com/arpit/bringing-cable-tv-to-virtual-reality