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Prototyping for MOBILE zakiwarfel

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The web’s primary design principle is universality... it should be accessible from any kind of hardware that can connect to the internet: stationary or mobile, small screen or large. - Tim Berners-Lee

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Design Test @2x

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Mobile isn’t just about shrinking the content. You have to think about things like context, bandwidth, and touch.

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uxpin.com

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popapp.in

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http://dribbble.com/shots/865767-iPhone-5-Grid

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http://dribbble.com/shots/1163274-Android-Design-Grid-Template-PSD-Large-800-x-1280-Vector

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bohemiancoding.com/sketch/

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bjango.com/mac/skalapreview/

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invisionapp.com

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keynotopia.com

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maker.github.io/ratchet/

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sencha.com

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codiqa.com

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html.adobe.com/edge/inspect/

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THANKS zakiwarfel