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with Rachel Ober Team Communication Through Code

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3 It’s not as simple as just TALKING to one another…

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4 • Verbally • Facial expressions & body cues • Written language • Experiential learning • …and more How do people communicate with each other every day?

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5 Let’s chat about COMMUNICATION TOOLS

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Rachel Ober Sr. Front End Developer • Started August 2012 • Lives in Brooklyn • Plays Pokémon • Owns a Corgi 6

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7 • A case study in how a small start-up transitions through growing stages • Techniques for dealing with interdisciplinary teams • New ways to think about collaborating with your teammates • Documenting your knowledge in different, but easily distributed formats Key take-aways

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Start-up growing pains

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How does your garden grow?

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The hypothesis

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17 We can learn how to COMMUNICATE in each other’s language

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22 • Solve problems • Work independently • Have idea they want to work on • Make money • Creative outlet • etc. Why do (I think) people get into development?

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Fences and waterfalls

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27 Before Content UX/IA Design Back End Ship QA Front End

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31 • Pair programing • Design in browser • Mob programming Solution

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33 • Front End developers pair with a Designer 2x/week • Designer communicates designs • Front Ender mocks up possibilities with Designer Execution

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34 • Designers have deeper insight into development • Developers understand the Designer’s intention • Can quickly determine if something is going to “work” or not Effects

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35 Unexpected side-effects

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36 • It doesn’t always make sense to pair all the time • Dedicated Designer and Front Ender on each feature team who collaborate • Grab the right people and work in a conference room How it’s changed

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37 • Before meeting, pick the topic you are going to explore • Sometimes a session can be exploratory, sometimes set an expectation of what you want to accomplish • Set time limit • Come prepared • This can be applied to any type of pairing session (Developer/ Developer, Designer/Developer, Designer/Designer) Tips & tricks

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38 • Take breaks • Discuss the meaning behind the design so that the developer understands • Discuss technical limitations to a possible design • Show how things change in the browser in real-time • Grab a conference room • Mix disciplines! (UX/Design/Developer) Tips & tricks

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Putting things in stone

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40 Take the time to write out your STYLE GUIDES

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41 • How files should be set up • TABS or SPACES • Best practices • Variables naming • …and more Code styles guides

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42 • Code review can concentrate on more architecture changes • A contract that developers make • Write in a way that everyone should be able to understand Why a coding style guide?

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43 • Take a look at other companies’ coding style guides • Work with your team members to determine what your own best practices are • Write it down in your company’s intranet or in a Gist file on GitHub • What you do code reviews point to the style guide first if the developer should take care of those low hanging fruit first Execution

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45 “Remember to use color variables…” Side effects “Alphabetical order please!” “We have a mixin for that…” “Can you name this better?”

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47 TECHNICAL DEBT

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Naming things

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49 Naming things is HARD

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50 Greige

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CSSWizardry.com

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54 “That’s ugly looking…”

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56 • Holistic design • Individual teams but ownership of key features • Come up with a system that works for your team • Communicate this system to other teams so they can use it too! Solution

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The pattern guide

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58 Visual way to show basic BUILDING BLOCKS of the site

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59 A pattern guide is a CONTRACT between members of a team

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61 • Accessible to anyone in the company • Made up of visual, usable components • Neatly organized • Includes code and documentation on how to use it • Includes Designer notes and considerations • An example of what appears on the site A good pattern guide is…

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62 Sample

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Ownership

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65 Find project CHAMPIONS to lead an effort

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67 Everyone should share KNOWLEDGE

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Peer training

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70 Pick people who can LEARN

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71 • Know what they don’t know • Wants to make themselves better • Listen to what the job entails and gets excited • Want to learn from others Interesting interviewees

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72 EXPOSE them to every part of the company

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73 Pair people with MENTORS

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74 What you’re asking me to do is change company culture

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75 • Pair with someone • Mentor a new employee who is within your discipline • Offer small tweaks to your development cycle • Get Excited!!!! Small changes

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Rachel Ober [email protected] @rachelober Thank you