Slide 1

Slide 1 text

Don’t just buy a new video game,
 make one, in JS! Presented by Akihiro Oyamada (@yomotsu) Mar 29, 2016

Slide 2

Slide 2 text

Frontend Engineer at PixelGrid, Inc. Akihiro Oyamada @yomotsu

Slide 3

Slide 3 text

My Favorites 3

Slide 4

Slide 4 text

No content

Slide 5

Slide 5 text

No content

Slide 6

Slide 6 text

No content

Slide 7

Slide 7 text

No content

Slide 8

Slide 8 text

No content

Slide 9

Slide 9 text

Made me
 want to make! 9

Slide 10

Slide 10 text

Glitches are
 good example 10

Slide 11

Slide 11 text

No content

Slide 12

Slide 12 text

No content

Slide 13

Slide 13 text

No content

Slide 14

Slide 14 text

No content

Slide 15

Slide 15 text

Making game
 in JavaScript 15

Slide 16

Slide 16 text

https://github.com/yomotsu/meshwalk.js

Slide 17

Slide 17 text

No content

Slide 18

Slide 18 text

No content

Slide 19

Slide 19 text

if ( radius >= distance ) { // collide }

Slide 20

Slide 20 text

No content

Slide 21

Slide 21 text

No content

Slide 22

Slide 22 text

No content

Slide 23

Slide 23 text

No content

Slide 24

Slide 24 text

No content

Slide 25

Slide 25 text

No content

Slide 26

Slide 26 text

No content

Slide 27

Slide 27 text

Collision detection vs. 524 tris

Slide 28

Slide 28 text

28 vs. around 30 tris
 thanks to Octree

Slide 29

Slide 29 text

Make more fun
 with WebGL 29

Slide 30

Slide 30 text

• Based on OpenGL ES 2.0 • Low-level JS API • 3D and 2D graphics 8FC(-

Slide 31

Slide 31 text

• “Middle-level” library • Most popular WebGL library • Strong community UISFFKT

Slide 32

Slide 32 text

https://www.khronos.org/files/rfq/Khronos-glTF-RFQ.pdf

Slide 33

Slide 33 text

https://www.khronos.org/files/rfq/Khronos-glTF-RFQ.pdf

Slide 34

Slide 34 text

https://developer.mozilla.org/en/docs/Games/Techniques/

Slide 35

Slide 35 text

https://developer.mozilla.org/en/docs/Games/Techniques/

Slide 36

Slide 36 text

https://msdn.microsoft.com/en-us/library/bg182648%28v=vs.85%29.aspx

Slide 37

Slide 37 text

https://msdn.microsoft.com/en-us/library/bg182648%28v=vs.85%29.aspx

Slide 38

Slide 38 text

Abstracted Elements

Slide 39

Slide 39 text

http://localhost:8000/materials.html Build-in materials Basic Lambert Phong Standard Normal

Slide 40

Slide 40 text

http://localhost:8000/pbrMaterial.html StandardMaterial a.k.a. PBR landed in r74 roughness: 0 roughness: 1

Slide 41

Slide 41 text

http://yomotsu.github.io/ExtraMaterials/examples/ClearCoatMaterial.html Extensible Materials with ShaderMaterial

Slide 42

Slide 42 text

http://yomotsu.github.io/ExtraMaterials/examples/ClearCoatMaterial2.html Extensible Materials with ShaderMaterial

Slide 43

Slide 43 text

http://yomotsu.neocities.org/1/

Slide 44

Slide 44 text

3D Modeler to three.js

Slide 45

Slide 45 text

No content

Slide 46

Slide 46 text

No content

Slide 47

Slide 47 text

No content

Slide 48

Slide 48 text

http://yomotsu.github.io/inori/index.html

Slide 49

Slide 49 text

https://yomotsu.github.io/walkthrough

Slide 50

Slide 50 text

https://www.youtube.com/watch?v=ABPyWx8puzs IE 11 on Surface
 with touch

Slide 51

Slide 51 text

https://www.youtube.com/watch?v=8qRwpHhD_hY iOS Safari

Slide 52

Slide 52 text

http://caniuse.com/#feat=webgl

Slide 53

Slide 53 text

Almost everywhere!

Slide 54

Slide 54 text

http://yomotsu.net/blog/assets/2015-12-25-xmas/demo/index.html http://yomotsu.net/blog/assets/2015-12-25-xmas/demo/index2.html

Slide 55

Slide 55 text

MMO Experience
 With WebSockets 55

Slide 56

Slide 56 text

http://yomotsu.net/MOC/

Slide 57

Slide 57 text

No content

Slide 58

Slide 58 text

No content

Slide 59

Slide 59 text

No content

Slide 60

Slide 60 text

player[ socket.id ] = { position : position, velocity : velocity, direction : direction, isGrounded : isGrounded, ... }; Socket Data

Slide 61

Slide 61 text

http://localhost:8001/_index.html

Slide 62

Slide 62 text

WebGL is
 the technology for the Web 62

Slide 63

Slide 63 text

to bring into
 Web Pages 63

Slide 64

Slide 64 text

• Virtual Shopping Mall • Walkable Map • Meeting Space GPS8FC$POUFOUT

Slide 65

Slide 65 text

WebGL is not only for game experiences
 but also Web Design! 65

Slide 66

Slide 66 text

https://github.com/yomotsu/GLSlideshow.js

Slide 67

Slide 67 text

Conclusion 67

Slide 68

Slide 68 text

https://www.youtube.com/watch?v=6XvmhE1J9PY “Don’t just buy
 a new video game,
 make one”
 ʔ President Obama asks America
 to learn computer science

Slide 69

Slide 69 text

Interested in WebGL Contents? Contact us! http://www.pxgrid.com/

Slide 70

Slide 70 text

gl.finish(); @yomotsu