Slide 5
Slide 5 text
Comparisons with Unity
• GameObject > Nodes
• Nodes are hierarchical
• No components - Can be confusing, collider, rigid body
• Inspector - same, ordered from lowest subclass to highest
• Spatial is the base 3D Node -Transform like GameObject, with
position, rotation, and scale
• Only one script can be attached to an object, must have filename
• void Start() > func _ready()
• void Update() > func _process(delta):
– must call set_process(true) in _ready()!
• Time.deltaTime > delta
• Phyton style language for scripting (at least it has visual tabs)