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3 LESSON DESIGN
LEARNING DAYS
CONCEPTS
3
LESSONS
3
PROJECT
INQUIRY
Modules:
- Sub-Procedures (Problem Solving)
- Events (User-centered design)
- Inputs/Outputs (Systems)
- Inheritance (State/Behaviors)
- Managing Data (Abstraction)
- Big Data (Social Needs)
- Control Structures (Design Planning)
Projects:
- Space-scape - art
- Custom Canvas
- Survey System
- CovidVisualization
- Game Design
= 6 DAYS