Slide 14
Slide 14 text
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera( 60, width / height, 1, 1000 );
camera.position.set( 0, 0, 5 );
var renderer = new THREE.WebGLRenderer();
renderer.setSize( width, height );
document.body.appendChild( renderer.domElement );
var light = new THREE.HemisphereLight( 0x443333, 0x332222, 2 );
scene.add( light );
var geometry = new THREE.SphereGeometry( 2, 2, 2 );
var material = new THREE.MeshPhongMaterial( { color: 0xff0000 } );
var mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );
renderer.render( scene, camera );