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D&D ! and Accessibility Steve Barnett, naga.co.za (FED who does) Accessibility at Xero

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All of us who work with UI can probably do with levelling up a little bit in Accessibility (Search for "The WebAIM Million")

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An adventurer doing web accessibility can up their Dexterity by testing with the keyboard (This will make (more) sense in about 7 minutes time)

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D&D has six Ability scores / stats: Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma

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!

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Strength is being able to crush a tomato ! "

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Dexterity is being able to dodge a tomato ! "

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Constitution is being able to eat a bad tomato (and not get sick) ! "

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Intelligence is knowing that a tomato is a fruit ! "

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Wisdom is not putting a tomato in a fruit salad ! "

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Charisma is being able to sell a tomato-based fruit salad ! "

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!

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What do these six mean for an adventurer doing web accessibility? What are the skills that support each stat?

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(Accessibility) Strength is about doing. Use standard controls.

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(Accessibility) Dexterity is about flexibility. Test with just the keyboard.

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(Accessibility) Constitution is about persistence. Offer feedback one step earlier.

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(Accessibility) Intelligence is about wide knowledge. Understand the accessibility tree. Name, role, value (and state)

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(Accessibility) Wisdom is about deep knowledge. Think non-binary. Abilities can change permanently, temporarily, or contextually.

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(Accessibility) Charisma is about persuasion. Celebrate good accessibility.

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An adventurer doing web accessibility can up their Dexterity by testing with the keyboard

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Thank you! ! Slide deck: ! ! with post-credits scene

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Post-credits scene: the longer versions (of "What might these look like for an adventurer doing web accessibility?")

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(Accessibility) Strength This is about doing. • Use standard controls • Write semantic HTML • Linting, Automated Tests

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(Accessibility) Dexterity This is about flexibility. • Test with just the keyboard • Test with axe browser extension • Test with Screen Readers

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(Accessibility) Constitution This is about persistence. • Shift Left • Offer feedback to design • Choose accessibility as a priority

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(Accessibility) Intelligence This is about wide knowledge. • Understand the accessibility tree • Understand ARIA • Know the Standards

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(Accessibility) Wisdom This is about deep knowledge. • Think non-binary • Go off The Happy Path • Avoid barriers to access

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(Accessibility) Charisma This is about persuasion. • Offer good motivations • Be ready for objections • Celebrate good accessibility

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Post-post-credits scene: The WebAIM Million My write-up on it: the bad news, the good news, and what-you-can-do(s)