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2018 Design & A.I. Report
• Affective Computing
• Autism Theory and Technology
• City Science
• Computational Camera and Photography
• Data Storytelling Studio
• Decoders 1.0: Microfabricated Devices
• Design Across Scales, Disciplines and Problem
Contexts
• Development Ventures
• Engineering Health: Designing and Deploying
Affordable Health Diagnostics and Therapeutics
• Engineering Health: Understanding and
Designing Affordable Health Diagnostics
• Future of News and Participatory Media
• Hands on Foundations in Media Technology
• How to Make (Almost) Anything
• Human 2.0
• Human-Robot Interaction
• Imaging Ventures: Cameras, Displays, and Visual
Computing
• Independent Study in Media Arts and Sciences
• Learning Creative Learning Mathematical
Methods in Imaging
• Media Ventures
• Musical Aesthetics and Media Technology
• Networks, Complexity, and Their Applications
• Objectification: How to Write (and Talk, and
Think) about Objects
• Pattern Recognition and Analysis
• Practical Experience in Media Arts and Sciences
• Principles of Awareness
• Principles of Electronic Music Interfaces
• Principles of Neuroengineering
• Projects in Media and Music
• Research in Media Technology
• Revolutionary Ventures: How to Invent and
Deploy Transformative Technologies
• Sensor Technologies for Interactive
Environments
• Tangible Interfaces
• The Nature of Mathematical Modeling
• The Physics of Information Technology
• The Society of Mind
• Currents
• History of Interface
• Educational Technology and Design Thinking
• Typography and Visual Design
• Motion Graphics: Techniques
• Printmaking Grad Studio
• Philosophy,Technology,Design
• Surveillance Design
• Urban Interaction Design
• Speculative Science for Design Fiction
Advanced Game Studio
• Art of Robotic Special Effects
• Character Rigging for Production
• Computational Photography
• Computer Music Systems and Information
Processing
• digiTOOL
• DIY Design and Fabrication
• E-Learning Design Principles
• Expanded Music Performance
• Expanded Theater
• Experimental Animation
• Experimental Capture
• Experimental Sound Synthesis
• Exploded Ensemble
• Human-Machine Virtuosity
• Integrative Product Conceptualization
• Interactivity and Computation
• Intermediate Rapid Prototyping
• Advanced Visual Interaction
• Design for Healthcare
• Design in Context: Healthcare
• Design Research
• InterStudio: Context
• InterStudio: Creative Founder
• InterStudio: Interface
• InterStudio: Service Design
• InterStudio:Conceptual System
• Intro to Interaction Design
• IxD 3: Objects and Space
• IxD 4: Experience
• IxD 5: Civic Design
• IxD 5: Design for Civ Engmt
• IxD 5: Design for Social Good
• IxD 5: Emerging Tech Design
• IxD 6: Topic Studio
• Time Studio 2: Behavior
• Time Studio 3: Play
• Visual Interaction Design
• Applications
• Creative Computing
• Creative Javascript
• Printing Code
• DIY-VR
• Neuromachina
• Learning Machines
• Neuromachina
• Dynamic Web-Mobile
• Neuroscience and Art
• Open Source Cinema
• Comm Lab: Animation
• Designing for Data Personalization
• Designing Meaningful Interactions
• Developing Assistive Technologies
• Future of New Media
• Integrated Data Thinking 101
• Introduction to Computational Media
• Introduction to Physical Computing
• Machine Learning for Artists
• Making Pop-Up Books and Paper Engineering
• Nature of Code (Animation and Physics)
• Nature of Code (Intelligence and Learning)
• Connected Devices and Networked Interaction
• Computer Vision with C++ and
OpenFrameworks
• Programming Design Systems
• Programming from A to Z
• Surveillance Society: Making Sense of the Data
Trails We Leave Behind
• Temporary Expert: Design + Science in the
Anthropocene
• Visualizing the Universe
MIT Media Arts and
Sciences
同済⼤学デザイン創意学院
A.I.&データデザイン
PARSONS
Art, Media&Technology
CMU Integrative Design,
Art and Technology
CCA
Interactive Design
NEW YORK UNI.
ITP
清華⼤学美術学院
情報芸術デザイン
• ⼤画幅摄影实践与研究
• 动画创作
• 动画的艺术语⾔
• 服务设计专题研究
• 交互设计
• 交互设计导论
• 交互艺术设计研究
• 交互展⽰设计研究
• 镜头造型
• 设计价值与体验
• 现代漫画创作
• 信息、交互与创新设计
• 信息技术前沿与设计应⽤
• 信息艺术产品应⽤设计
• 信息艺术与设计
• 信息艺术与设计趋势
• 交互设计
• ⼈⼯智能原理
• 商业模式
• 数据可视化
• 数据挖掘
• 数字媒体导论
• 信息与传达设计
• 研究基础
• ⽤户体验设计
• ⽤户研究与创新
• 游戏化设计
• ⼤数据可视分析导论
• 设计的⾏为学和认知学研究
• ⾼级计算机图形学
• 环境设计中的技术运⽤
• 机器学习理论与应⽤
• ⼈⼯智能与⼤数据设计Studio
• Intro to Computer Music
• Intro to Computing for Creative Practice
• Intro to Media Synthesis and Analysis
• Intro to Physical Computing
• Introduction to Arduino
• Introduction to Computer Music
• Introduction to Computing for Creative Practice
• Introduction to Physical Computing
• Learning Media Design
• Learning Media Methods
• Machine Shop, Lathe, Mill, Metrology
• Making Things Interactive
• Physical Computing Studio
• Programming for Game Designers
• Rapid Prototype Design
• Rapid Prototyping Technologies
• Reactive Spaces for Media Architecture
• Reality Computing
• Research Issues in Game Development
• Research Methods for the Learning Sciences
• Robotics for Creative Practice
• Skills Fabrication
• Soft Fabrication Skills
• Solidworks and Laser Cutting
• The Exploded Ensemble
• Twisted Signals
• Twisted Signals: Multimedia Processing for the Arts
• Blend: The Jumping Together Of Knowledge
• Cinematic Thinking: Impersonal Idea
• Collaborative Study
• Critical Theory + Artistic Research In Context
• D+M Graduate Studio
• D+M Writing Prep
• Digital Media Perspectives: History Of Media Art
• Experiments In Optics
• Interactive Text-interactive Sound and Image
Emphasis
• ISP Major
• Jack Of All Trades/master Of None
• Performing The Commons
• Physical Computing
• Professional Internship
• Research Studio: Interventions In Capitalism
• Research Studio: Technological Landscapes
• Sonic Practices
• Thesis Project
• Writing
RISD
Digital + Media
• Graphical User Interface
• Immersive Experiences
• Interactive Data Visualisation
• Interactive Spaces
• Introduction to Interaction Design
• Introduction to Programming
• Machine Learning
• People Centred Research
• Performative Design/Wearable Computing
• Physical Computing
• Design Process
• Design Experiments
• Smart Products
• Prototyping
• Programming
• Design Leadership & Teamwork
• Needfinding & Stakeholder Empathy
• Business Considerations in Design
• Design Impact
• Independent Study: Outcomes & Artifacts
• Internship Experience
• Personal Reflection
• Communication for Designers & Engineers
Stanford Design Impact
Engineering
A.I.がデザイン教育新分野を促進
多くの⼤学では、A.I.、機械学習、デー
タ分析、データ可視化、A.I.芸術、デザ
イン技術⼈⽂、システムデザインに関
する課程が開設されている。
—
⼈⽂
エンジニアリング
物体
システム