Slide 79
Slide 79 text
“The biggest differentiator between a studio that creates a really
high-quality game and a studio that doesn't isn't the quality of the
team.
It's their dev tools.
If you can take fifty shots on goal, and you're a pretty shitty hockey
player, and I can only take three shots on goal and I'm Wayne
Gretzky, you're probably going to do better.
That's what tool are. It's how fast can you iterate, how stable are
they, how robust are they, how easy it is as a nontechnical artist to
move a thing.”
— Quote from “Blood, Sweat and Pixels” by Jason Schreier