Slide 21
Slide 21 text
COLLISIONS
// game.js
// Ball = { x, y, width, height, ... }
// bricks = [{ ... }, { ... }, { ... }]
collide(Ball, bricks, function (ballObj, brickObj) {
// destroy brickObj
// bounce ball
// increase score
})
collide(Ball, Bat, function (ballObj, batObj) {
// bounce ball
})