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About this session
Developing continuously high-quality mobile games, with their frequent updates and large user
bases, requires the use of good CI/CD (Continuous Integration / Continuous Delivery) tools
and practices.
However, the unique and complex requirements of building, testing, and deploying mobile
games make configuring mobile CI/CD from scratch a daunting task.
This session provides an easy-to-follow introduction to creating a scalable and cloud-native
mobile game CI/CD environment using CircleCI, GameCI, and Unity.
This approach will provide you with the following benefits and ultimately enable you to
continuously deliver high-quality mobile games by:
● Increasing developer productivity and reducing maintenance overheads with scalable,
on-demand, pre-configured build environments in the cloud, including M1 Mac.
● Reducing maintenance overheads by eliminating the need for complex custom build
scripts