Slide 1

Slide 1 text

Design for Coders Diana MacDonald | @DiDoesDigital

Slide 2

Slide 2 text

No content

Slide 3

Slide 3 text

No content

Slide 4

Slide 4 text

No content

Slide 5

Slide 5 text

No content

Slide 6

Slide 6 text

No content

Slide 7

Slide 7 text

No content

Slide 8

Slide 8 text

Today

Slide 9

Slide 9 text

Design education

Slide 10

Slide 10 text

See good design

Slide 11

Slide 11 text

Tune in to your audience

Slide 12

Slide 12 text

Make choices

Slide 13

Slide 13 text

Solve problems

Slide 14

Slide 14 text

Communicate

Slide 15

Slide 15 text

Delight people

Slide 16

Slide 16 text

Show of hands

Slide 17

Slide 17 text

Why should coders design?

Slide 18

Slide 18 text

Why don’t coders design?

Slide 19

Slide 19 text

Why don’t coders design?

Slide 20

Slide 20 text

Why don’t coders design?

Slide 21

Slide 21 text

Why don’t coders design?

Slide 22

Slide 22 text

Why don’t coders design?

Slide 23

Slide 23 text

https://codeburst.io/the-2018-web-developer-roadmap-826b1b806e8d

Slide 24

Slide 24 text

Why don’t coders design?

Slide 25

Slide 25 text

Why don’t coders design?

Slide 26

Slide 26 text

Coders already design

Slide 27

Slide 27 text

Slide 28

Slide 28 text

Loading content and assets https://www.viget.com/articles/a-bone-to-pick-with- skeleton-screens/

Slide 29

Slide 29 text

No content

Slide 30

Slide 30 text

So, what do you do?

Slide 31

Slide 31 text

Design education

Slide 32

Slide 32 text

Design skills vs knowledge

Slide 33

Slide 33 text

1. To actually do design tasks

Slide 34

Slide 34 text

1. To actually do design tasks 2. To better build products

Slide 35

Slide 35 text

3 steps to learn design

Slide 36

Slide 36 text

1. Look

Slide 37

Slide 37 text

2. Listen

Slide 38

Slide 38 text

3. Make choices

Slide 39

Slide 39 text

1. Look

Slide 40

Slide 40 text

if (condition) { let eg = "foo"; } else { eg = "bar"; } Pay a t t e n tion

Slide 41

Slide 41 text

let eg; if (condition) { eg = "foo"; } else { eg = "bar"; } Pay attention

Slide 42

Slide 42 text

Pay attention

Slide 43

Slide 43 text

Look at what the experts do

Slide 44

Slide 44 text

No content

Slide 45

Slide 45 text

No content

Slide 46

Slide 46 text

No content

Slide 47

Slide 47 text

No content

Slide 48

Slide 48 text

Start with type

Slide 49

Slide 49 text

Proximity

Slide 50

Slide 50 text

Proximity

Slide 51

Slide 51 text

3 parts to balance line-height: 1.5; // 45–75 chars font-size: 16px;

Slide 52

Slide 52 text

https://betterwebtype.com/triangle

Slide 53

Slide 53 text

http://method.ac/

Slide 54

Slide 54 text

https://betterwebtype.com/font-memory-game

Slide 55

Slide 55 text

But what typeface?

Slide 56

Slide 56 text

Still can’t see the difference?

Slide 57

Slide 57 text

1. Look

Slide 58

Slide 58 text

1. Look

Slide 59

Slide 59 text

Accessibility and usability

Slide 60

Slide 60 text

Accessibility and usability

Slide 61

Slide 61 text

⌘F5 or triple-tap touch ID for VoiceOver

Slide 62

Slide 62 text

No content

Slide 63

Slide 63 text

2. Listen

Slide 64

Slide 64 text

2. Listen to your… - audience - designers

Slide 65

Slide 65 text

User research & testing - 1. Find your audience - 2. Ask questions about their goals - 3. Listen to what they say and watch what they do

Slide 66

Slide 66 text

5 second test - 1. Set the scene - 2. Share a page for 5 seconds - 3. Ask questions

Slide 67

Slide 67 text

No content

Slide 68

Slide 68 text

5 second test questions - Who do you think is the intended audience? - What are the main elements you can recall? - What is the purpose of the page? - What is the most important information?

Slide 69

Slide 69 text

Heuristic reviews - 1. Choose heuristics - 2. Ask 2 experts to review a task or page - 3. Compare results

Slide 70

Slide 70 text

Field visits - 1. Talk to your users in their environment

Slide 71

Slide 71 text

Field visits - 1. Talk to your users in their environment.

Slide 72

Slide 72 text

Usability test - 1. Set the scene - 2. Share the task (goal and no clues) - 3. Repeat 2. as needed

Slide 73

Slide 73 text

2. Listen to your… - audience - designers

Slide 74

Slide 74 text

Turn up the volume - InVision blog - UX Design weekly newsletter - UI Animation newsletter

Slide 75

Slide 75 text

Turn up the volume - @NadiehBremer - @sxywu - @sarah_edo - @vlh - @rachelnabors

Slide 76

Slide 76 text

Have coffee with a designer

Slide 77

Slide 77 text

Feedback on decisions

Slide 78

Slide 78 text

Feedback on decisions

Slide 79

Slide 79 text

No content

Slide 80

Slide 80 text

3. Make conscious choices

Slide 81

Slide 81 text

Personal website

Slide 82

Slide 82 text

Pull Request

Slide 83

Slide 83 text

README

Slide 84

Slide 84 text

Presentation

Slide 85

Slide 85 text

Code comment

Slide 86

Slide 86 text

- Less is more - Add whitespace - Align everything - Iterate Practical tips

Slide 87

Slide 87 text

Your screenshot tool is a ruler

Slide 88

Slide 88 text

Design will never feel easy —Tracy Osborn

Slide 89

Slide 89 text

Design will never feel easy —Tracy Osborn

Slide 90

Slide 90 text

No content

Slide 91

Slide 91 text

Design what you can…

Slide 92

Slide 92 text

Borrow everything else

Slide 93

Slide 93 text

Design for coders - 1. Look: at better design examples - 2. Listen: to your audience & designers - 3. Make: conscious choices DiDoesDigital.com

Slide 94

Slide 94 text

Design for Coders https://DiDoesDigital.com/design-for-coders

Slide 95

Slide 95 text

Questions? Diana MacDonald | @DiDoesDigital Entypo pictograms 
 by Daniel Bruce Iosevka type by Belleve Invis &
 Montserrat type by Julieta Ulanovsky