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Micro interactions 
 the new paradigm in mobile ux @netbramha | aashish solanki

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Next 30 mins – Intro 
 – What is micro interaction - Why micro interaction on mobile 
 - structure - Q & A

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Aashish Solanki Founder & principal designer @ NetBramha studios ! Mango lover, movie buff & your friendly ux guy

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Founder/Curator @ DesignDay

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Offline micro interactions ! ! !

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No content

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A micro-interaction is a contained product moment that revolves around a single use case. ! A tiny piece if functionality that does only one thing What is micro interaction

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microinteractions are not features eg: Music player vs adjusting the volume inside it • Complex • time Consuming • Cognitively 
 more involved Features • Simple • brief • should be almost effortless MicroInteraction

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microinteractions are used ! ! - accomplish a single task - connecting devices together (tap, NFC etc) - Interact with single piece of data (weather, volume etc) - control an ongoing process (hold a call etc) - Turning on / off feature

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A human experiences 20000 moments in a day - Daniel kahneman

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open your phones ! ! !

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why micro interaction on mobile 5 important reasons ! ! !

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increase brand / product stickiness

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UBER When waiting for a request to be approved and matched, users can play with the screen & make doodles that trail & disappear. differentiate your product

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Gmail app the day (if ever!) you do not have any mail it will show you a quirky smiley ! Can create epiphany moments

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Twitter Long pressing the “Me” tab opens the user selection right away. Can create epiphany moments

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YELP Lets you use emoji to search for businesses. Attention to detail

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CircleCI Once activated, the input placeholders become input labels. ! Attention to detail

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Structure of a micro interaction

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01.trigger Make the trigger something that the target users will recognise as a trigger in that context ! trigger initiates the same action every time ! bring the data forward

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01.Trigger

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02.rules Define how micro interaction should behave ! • Response to trigger • control to user • sequence & timings • data & Source • Feedback & When • Repeat & Frequency • end of micro interaction

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02.rules

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03.Feedback Feedback can be ! • visual • animated • messages • Audio • haptics

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03.FEEDBACk

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04.Loops & modes A loop defines what happens to the micro interaction the next time ! A mode is a state in a micro interaction

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04.loops & Modes

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SOME OTHER THINGS MICRO COPY SIGNATURE MOMENTS FAMILIARITY

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Are you the problem?

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Thank you. Questions? ! • We are hiring • open for ux projects • we invest design equity in startups ! [email protected] or @netbramha