Slide 1

Slide 1 text

Someone’s got you covered!

Slide 2

Slide 2 text

Feature List Requests Working endpoints Client side support for UI and sending a request Match making Responses Database work Notifications Profile Authenticating with Facebook Pulling information from User’s Facebook Profile Editing and adding information to the profile Sending/receiving data to our server

Slide 3

Slide 3 text

Workflow Android Brady: UI development, Facebook authentication, App flow Conner: Chat, Analytics, GPS research and implementation. Daniel: Facebook integration, profile page Mavis: UI development, logo and branding Charlotte: Client-server API Charlotte: TravisCI, Heroku, Tornado Endpoints Tyler: Heroku, Tornado Endpoints, Application structure

Slide 4

Slide 4 text

Roadmap - Database: Implement and connect to app. -Beta - Karma System: Game-ify to incentivize lending and let other users know you are reliable -Beta - Notifications: Users receive push notification when another user requests the item. -Beta - Matchmaking: User would only see requests within their area. This uses the phone’s GPS and simply calculates the distance between them. -Beta - Chat: Once users are connected an in-app chat will be set

Slide 5

Slide 5 text

Idea Validation -Marketplace: Creating a “gift marketplace” which has successfully been done before by Rooster and Musketeer. ”When individuals commit acts of personal generosity it sparks a gift culture that replenishes a store of trust” Cold start Issue: Target tightknit, dense communities -e.g University Campuses. UVic Campus for example has approximately 20,000 people Monday-Friday in a 300m radius. People can log in and have an experience for 10 seconds.

Slide 6

Slide 6 text

-Motivation for users to lend / borrow. -Gain Karma for logging in to app and just looking at other people’s requests = instant gratification -Receive a lot of Karma when lend an item and a little bit when borrow and return on time. -Lose karma if don’t return items on time. -Achievements / badges for meeting different goals e.g lending out items to 5 different people or lending something for the whole day.

Slide 7

Slide 7 text

Thank you for listening!