SUBOTRON/WKW pro games
Hello,
I’m Andreas Zecher
from Spaces of Play
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SUBOTRON/WKW pro games
IGNORE WHAT
EVERYONE ELSE
IS DOING,
AND MAKE THE
GAME THAT ONLY
YOU CAN MAKE.
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NOVEMBER 20 2014 — VIENNA MUSEUMSQUARTIER / QUARTIER 21
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SUBOTRON/WKW pro games
WHY?
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SUBOTRON/WKW pro games
YOU HAVE
SOMETHING
NO ONE
ELSE HAS.
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SUBOTRON/WKW pro games
SKILLS,
PERSONAL
EXPERIENCE AND
INFLUENCES,
ORIGIN,
VALUES, DOMAIN
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SUBOTRON/WKW pro games
WHAT MAKES
YOUR GAME
SPECIAL?
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SUBOTRON/WKW pro games
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SPIRITS
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SUBOTRON/WKW pro games
“A calming,
relaxed
gameplay
experience”
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SUBOTRON/WKW pro games
“An intricate
world that is
a pleasure to
visit every
time”
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SUBOTRON/WKW pro games
“Like a walk through a
forest on a late
October evening”
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SUBOTRON/WKW pro games
“When the wind physics
start to do their
thing, the experience
is pretty magical”
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SUBOTRON/WKW pro games
“Lemmings-like
gameplay, but with some
notably different
elements that help the
game deliver a unique
experience all its own”
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SUBOTRON/WKW pro games
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FUTURE UNFOLDING
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SUBOTRON/WKW pro games
“An impressionistic
exploration of natural
surroundings”
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SUBOTRON/WKW pro games
“A few screenshots or a
quick clip of gameplay
footage are enough to
get your attention”
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SUBOTRON/WKW pro games
“Each step is one more
into the unknown”
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