Slide 1

Slide 1 text

BIM, GIS and insulation; Sustainable energy, proces, visualization and gaming Sanne Hettiga, PhD candiate, VU Amsterdam

Slide 2

Slide 2 text

Outline — Overview of PhD progress — Cooperation with Den Haag on insulation, GIS and BIM — Cooperation on sustainable energy planning — Demo by Sanne — Infrastructure by Steven Fruijtier – Geodan — Cooperation on serious gaming and energy planning — Game interface by Steven Fruijtier – Geodan — Game dynamics by Sanne — Future research topics — Plan compiling from Minecraft results — Perceived added value of 3D in flood crisis management

Slide 3

Slide 3 text

PhD overview BIM and insulation PICO Minecraft Flood crisis Plan compiling

Slide 4

Slide 4 text

GIS, BIM and insulation

Slide 5

Slide 5 text

What is the insulation challenge? Bron: https://nl.wikipedia.org/wiki/Rijtjeshuis#/media/File:Oudorperstraat_2_tm_18a.J PG Bron: www.energystar.org

Slide 6

Slide 6 text

How do we do it today? — Average gas consumption is 1440 m3 — Energy Agreement (2013-2023) — Social housing label B by 2023 — Privately owned housing label C by 2023 — Need to insulate smart and efficient — Make specific plan for individual houses and optimize solutions

Slide 7

Slide 7 text

What can GIS and BIM contribute GIS BIM — Building geometry — Volume — Etc. — Weather conditions — LOD4 — Unheated inner spaces — Building materials Bron: www.lont.nl Bron: www. 3d.bk.tudelft.nl

Slide 8

Slide 8 text

PICO renewable energy proces

Slide 9

Slide 9 text

Wat is it? 1. Energy system & context Presenting information giving insight in the area Evaluating the issues and possibilities Collaboration Designing interventions & identifying scenarios Impact analysis of designs Review impact Collaboration to reach decision 2. Processes 3. Issues & possibilities 4. Scenarios 5. Impact 6. Decision making Presenting information raising awareness A Step Interaction Tools

Slide 10

Slide 10 text

Minecraft renewable energy gaming

Slide 11

Slide 11 text

Game rules — 3 technologies — Wind — Solar panels — Insulation — 3 indicators — Investment cost — Energy generated/saved — CO2 emissions avoided — 1 score — 28 groups of 3 students battling for the best plan

Slide 12

Slide 12 text

Game flow a ( b c d e f

Slide 13

Slide 13 text

Game winner result

Slide 14

Slide 14 text

Demo of further development — In game scoring — Different separate models — Integrating better models — More advanced game mechanics

Slide 15

Slide 15 text

Future research topics

Slide 16

Slide 16 text

3D flood modelling for crisis management — Perceived added value analysis — Psychological added value — 3D viewer, using 3D flood data, 3D flood model — Case study — Ask subjects using questionnaires — Do they have better comprehension of the situation? — Can they plan mitigation better? — Can they train more efficient? — Etc.

Slide 17

Slide 17 text

Minecraft plan compiling — Currently I have 28 plans — I can select best plan — Best financial — Best economic — Etc. — However I want to compile 1 best plan from all plans — Using genetic algorithms — Finding the proper grid size — Using this methodology local government can summarize large public input in a coherent plan