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Faculty teaching ATCM 2302 Design I have been working together to enable deeper, richer learning.
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ATCM 2302 – Assignment #3
Illusion of Space
Create the illusion of three-dimensional space using three different devices to
show depth—size, overlapping, vertical location, one-point perspective, two-point
perspective, multi-point perspective, and aerial perspective. For example: size,
overlapping, and linear perspective could be applied in the same composition.
Create your design as either open or closed form using naturalistic, abstract, or
nonobjective shapes, with clearly identifiable foreground, middle ground, and
background areas.
Use pencil and/or black sharpie on a sheet of 8.5x11” white cardstock paper to
compose your final design. If using aerial perspective, you will need to employee
hatching and cross hatching and/or shading to create the range of values needed.
IDEATE
First sketch at least six mini-compositions on one page of your sketchbook to
experiment with different ideas. Take a photo or scan this page.
DESIGN PROCESS
Document the following stages of the design process: define, ideate, prototype, and
feedback. Use correct design terminology when describing your design and
explaining the methods and devices used in composing your design. You will submit
a typewritten document of these stages (in Word or PDF format) to eLearning.
RUBRIC
25% – Craftsmanship: Design is clear with no defects in workmanship and uses
specified materials.
15% – Design process: All phases of the design process are completed. Design
terminology is correctly used.
15% – Sketches: Six mini sketches (mini compositions) uploaded to eLearning.
15% – Depth Demonstrates exemplary understanding of illusion of depth. Three or
more devices employed. The foreground, middle ground, and background
are logical and clear.
15% – Open/closed form: Open or closed form encompasses the entire picture
plane.
15% – Effort and originality: Demonstrates an exemplary understanding of depth,
in a highly original and unique design.
Because space in two-
dimensional pieces can
only be implied, the
designer translates cues
from a 3D experience to a
two-dimensional plane.
Consider
What are the most
common devices used to
create an illusion of
space in photography,
video, or animation?
What role does value
contrast play in creating
an illusion of space?
When using one- or two-
point perspective, what
determines whether you
will see the rooftops on
buildings?
Connect
You will explore space,
perspective, and 3D
further in
Computer Imaging.
ATCM 2302 – Assignment #3
Illusion of Space
Create the illusion of three-dimensional space using three different devices to
show depth—size, overlapping, vertical location, one-point perspective, two-point
perspective, multi-point perspective, and aerial perspective. For example: size,
overlapping, and linear perspective could be applied in the same composition.
Create your design as either open or closed form using naturalistic, abstract, or
nonobjective shapes, with clearly identifiable foreground, middle ground, and
background areas.
Use pencil and/or black sharpie on a sheet of 8.5x11” white cardstock paper to
compose your final design. If using aerial perspective, you will need to employee
hatching and cross hatching and/or shading to create the range of values needed.
IDEATE
First sketch at least six mini-compositions on one page of your sketchbook to
experiment with different ideas. Take a photo or scan this page.
DESIGN PROCESS
Document the following stages of the design process: define, ideate, prototype, and
feedback. Use correct design terminology when describing your design and
explaining the methods and devices used in composing your design. You will submit
a typewritten document of these stages (in Word or PDF format) to eLearning.
RUBRIC
25% – Craftsmanship: Design is clear with no defects in workmanship and uses
specified materials.
15% – Design process: All phases of the design process are completed. Design
terminology is correctly used.
15% – Sketches: Six mini sketches (mini compositions) uploaded to eLearning.
15% – Depth Demonstrates exemplary understanding of illusion of depth. Three or
more devices employed. The foreground, middle ground, and background
are logical and clear.
15% – Open/closed form: Open or closed form encompasses the entire picture
plane.
15% – Effort and originality: Demonstrates an exemplary understanding of depth,
in a highly original and unique design.
Because space in two-
dimensional pieces can
only be implied, the
designer translates cues
from a 3D experience to a
two-dimensional plane.
Consider
What are the most
common devices used to
create an illusion of
space in photography,
video, or animation?
What role does value
contrast play in creating
an illusion of space?
When using one- or two-
point perspective, what
determines whether you
will see the rooftops on
buildings?
Connect
You will explore space,
perspective, and 3D
further in
Computer Imaging.
ATCM 2302 – Assignment #3
Illusion of Space
Create the illusion of three-dimensional space using three different devices to
show depth—size, overlapping, vertical location, one-point perspective, two-point
perspective, multi-point perspective, and aerial perspective. For example: size,
overlapping, and linear perspective could be applied in the same composition.
Create your design as either open or closed form using naturalistic, abstract, or
nonobjective shapes, with clearly identifiable foreground, middle ground, and
background areas.
Use pencil and/or black sharpie on a sheet of 8.5x11” white cardstock paper to
compose your final design. If using aerial perspective, you will need to employee
hatching and cross hatching and/or shading to create the range of values needed.
IDEATE
First sketch at least six mini-compositions on one page of your sketchbook to
experiment with different ideas. Take a photo or scan this page.
DESIGN PROCESS
Document the following stages of the design process: define, ideate, prototype, and
feedback. Use correct design terminology when describing your design and
explaining the methods and devices used in composing your design. You will submit
a typewritten document of these stages (in Word or PDF format) to eLearning.
RUBRIC
25% – Craftsmanship: Design is clear with no defects in workmanship and uses
specified materials.
15% – Design process: All phases of the design process are completed. Design
terminology is correctly used.
15% – Sketches: Six mini sketches (mini compositions) uploaded to eLearning.
15% – Depth Demonstrates exemplary understanding of illusion of depth. Three or
more devices employed. The foreground, middle ground, and background
are logical and clear.
15% – Open/closed form: Open or closed form encompasses the entire picture
plane.
15% – Effort and originality: Demonstrates an exemplary understanding of depth,
in a highly original and unique design.
Because space in two-
dimensional pieces can
only be implied, the
designer translates cues
from a 3D experience to a
two-dimensional plane.
Consider
What are the most
common devices used to
create an illusion of
space in photography,
video, or animation?
What role does value
contrast play in creating
an illusion of space?
When using one- or two-
point perspective, what
determines whether you
will see the rooftops on
buildings?
Connect
You will explore space,
perspective, and 3D
further in
Computer Imaging.
ATCM 2302 – Assignment #3
Illusion of Space
Create the illusion of three-dimensional space using three different devices to
show depth—size, overlapping, vertical location, one-point perspective, two-point
perspective, multi-point perspective, and aerial perspective. For example: size,
overlapping, and linear perspective could be applied in the same composition.
Create your design as either open or closed form using naturalistic, abstract, or
nonobjective shapes, with clearly identifiable foreground, middle ground, and
background areas.
Use pencil and/or black sharpie on a sheet of 8.5x11” white cardstock paper to
compose your final design. If using aerial perspective, you will need to employee
hatching and cross hatching and/or shading to create the range of values needed.
IDEATE
First sketch at least six mini-compositions on one page of your sketchbook to
experiment with different ideas. Take a photo or scan this page.
DESIGN PROCESS
Document the following stages of the design process: define, ideate, prototype, and
feedback. Use correct design terminology when describing your design and
explaining the methods and devices used in composing your design. You will submit
a typewritten document of these stages (in Word or PDF format) to eLearning.
RUBRIC
25% – Craftsmanship: Design is clear with no defects in workmanship and uses
specified materials.
15% – Design process: All phases of the design process are completed. Design
terminology is correctly used.
15% – Sketches: Six mini sketches (mini compositions) uploaded to eLearning.
15% – Depth Demonstrates exemplary understanding of illusion of depth. Three or
more devices employed. The foreground, middle ground, and background
are logical and clear.
15% – Open/closed form: Open or closed form encompasses the entire picture
plane.
15% – Effort and originality: Demonstrates an exemplary understanding of depth,
in a highly original and unique design.
Because space in two-
dimensional pieces can
only be implied, the
designer translates cues
from a 3D experience to a
two-dimensional plane.
Consider
What are the most
common devices used to
create an illusion of
space in photography,
video, or animation?
What role does value
contrast play in creating
an illusion of space?
When using one- or two-
point perspective, what
determines whether you
will see the rooftops on
buildings?
Connect
You will explore space,
perspective, and 3D
further in
Computer Imaging.