Slide 1

Slide 1 text

#ws-interviews-to-tickets by Tim Broadwater

Slide 2

Slide 2 text

Icebreaker 1. Introduce yourself 2. Tell us one thing cool/unique about the space you work in, or a team/product you work with. Anything. 3. A favorite cartoon, animated film, graphic novel, or kids tv show?

Slide 3

Slide 3 text

About Me - Creative Pioneer (Leadership Voice) - Strengths Finder - Connectedness - Strategic - Achiever - Includer - Ideation - Design Ethics & Design Thinking

Slide 4

Slide 4 text

–Don Norman

Slide 5

Slide 5 text

Design Thinking solves Wicked Problems

Slide 6

Slide 6 text

Wicked Problems a wicked problem is a problem that is difficult or impossible to solve because of incomplete, contradictory, and changing requirements that are often difficult to recognize.

Slide 7

Slide 7 text

And now, a controversial statement:

Slide 8

Slide 8 text

Agile is dead… please don’t let Design Thinking be next!

Slide 9

Slide 9 text

No content

Slide 10

Slide 10 text

Design Thinking is not about design. It’s about… 1. Observational research 2. Visual sense-making 3. Rapid Prototyping

Slide 11

Slide 11 text

Rules of Design Thinking 1. Quantity over quality 2. Defer judgement 3. Embrace wild ideas 4. Fail fast, fail cheap, fail often 5. Show, don’t tell 6. Build on the ideas of others

Slide 12

Slide 12 text

What are the 4 D's of Design Thinking? Discover, Define, Develop and Deliver.

Slide 13

Slide 13 text

5 Stages of Design Thinking…

Slide 14

Slide 14 text

So on, and so on, but… what works, works… so let’s Empathize and Define, so we can get to the fun parts: Ideate, Prototype and Test!

Slide 15

Slide 15 text

Have you ever… - created development tickets? - had to be a PM and a UXer? - had to write user stories for devs? - kept the team’s focus on the user? - interviewed users? - diagnose pain points?

Slide 16

Slide 16 text

Workshop Agenda 1. Groups / User Interview 35min. 2. Empathy Mapping 35min. Lunch ??? 3. As-Is Mapping 35min. 4. Identify Pain Points 35min. 5. Needs Statements 35min. 6. Developer Tickets 35min. • Bio breaks as needed!

Slide 17

Slide 17 text

Crystal Fusion 1. Break up into groups (random) 2. Introduce yourself to one another 3. Get supplies 4. Come up with a Team Name!

Slide 18

Slide 18 text

User Interviews and extracting their insights… mwha ha haa!

Slide 19

Slide 19 text

“If I’d asked people what they wanted, they would have said faster horses.” –Henry Ford

Slide 20

Slide 20 text

Journalism, 5Ys, and OOUX - Listen, delve deeper on outside remarks.. - Ask atleast 5 whys… - OOUX

Slide 21

Slide 21 text

Be a good reporter - Who - What - When - Where - Why - and don’t forget How

Slide 22

Slide 22 text

5 Whys Technique Sakichi Toyoda, the Japanese industrialist, inventor, and founder of Toyota Industries, developed the 5 Whys technique in the 1930s. The method is remarkably simple: when a problem occurs, you drill down to its root cause by asking "Why?" five times. Then, when a counter-measure becomes apparent, you follow it through to prevent the issue from recurring.

Slide 23

Slide 23 text

OOUX Object Mapping

Slide 24

Slide 24 text

listen, Listen, LISTEN… 1. Introduce the problem 2. Handouts 3. Conversate/share insights

Slide 25

Slide 25 text

For the purposes of this presentation… if you find any videos, reviews, testimonials – as well as if you have your own experiences or knowledge – feel free to consider/include… cross research is great.

Slide 26

Slide 26 text

Let’s talk about Empathy Mapping purpose is to ‘bridge the understanding’ of the end user

Slide 27

Slide 27 text

Look Familiar?

Slide 28

Slide 28 text

Activity Someone in group write this down

Slide 29

Slide 29 text

Buying/building an entertainment center / home theatre… [customer problem]

Slide 30

Slide 30 text

I didn’t know… 1. Draw the empathy map grid 1. Name and draw your user 2. Diverge and add create post-its from testimonial or your own experiences

Slide 31

Slide 31 text

Now… 1. Take some time to cluster similar ideas 2. Put yourself in the mind of your user and… a. Think about what steps ‘they say’ that they would take b. Does your user have a plan/need one? c. Are there phases that they would go through? 3. Share with the room

Slide 32

Slide 32 text

As-Is Mapping - plots the relationship between task and experience - captures the workflow as it occurs today

Slide 33

Slide 33 text

Value of as-is mapping Think of the Empathy Map ideas and ‘groups’ as a linear or non-linear actions/steps

Slide 34

Slide 34 text

Activity… Someone in group write this down

Slide 35

Slide 35 text

You got the touch… 1. Create columns with actions/steps user is taking “the workflow as it is today” 2. Create rows for what they are doing, thinking, and feeling 3. Work separately, and everyone makes more/new stickies!

Slide 36

Slide 36 text

Identifying Pain Points pain = areas of opportunity

Slide 37

Slide 37 text

In As-Is Mapping… Where do you think your user is experiencing pain? [it’s ok to project in this workshop, but normally we ask, or it’s evident in feedback/testing]

Slide 38

Slide 38 text

Evaluating Pain Points - Democratic evaluation - Voting on pain points

Slide 39

Slide 39 text

Sharing is caring… 1. Identify pain points 2. Vote on pain points (rule of X for dots) 3. Share them with room

Slide 40

Slide 40 text

Defining Work How do we start to define work, And work with others?

Slide 41

Slide 41 text

User Stories - As a I can , so that - As a [type of user], I want [some action], so that [outcome] “When an important new customer signs up, I want to be notified, so I can start a conversation with them.”

Slide 42

Slide 42 text

https://jtbd.info/replacing-the-user-story-with-the-job-story-af7cdee10c27

Slide 43

Slide 43 text

Job Story (JTBD) "When I'm in a rush & I want something to eat, I want something to take away, so I make it to my meeting on time."

Slide 44

Slide 44 text

Introducing the Needs Statement An actionable problem statement that launches you into ideation

Slide 45

Slide 45 text

Needs Statements Actionable problem statement that launches you into ideation

Slide 46

Slide 46 text

No content

Slide 47

Slide 47 text

No content

Slide 48

Slide 48 text

Setup like this… Somebody in group write the Needs Statement template at the top of your sheet 1. Incorporate User 2. Refer to Empathy Map 3. Refer to As-is Mapping 4. Refer to Pain Points

Slide 49

Slide 49 text

Activity Time 1. Write the Needs Statement template at the top of your sheet 2. Start writing Needs Statements to… a. Accomplish what the user needs b. Address pain points c. Summarize user problems d. Capture user needs 3. Start to mix and match, building on others

Slide 50

Slide 50 text

Can you Cluster Needs Statements? Or write one big needs statement for a group of them?

Slide 51

Slide 51 text

1. Rewrite the pair(s) if that helps. 2. Label the clusters. 3. Try writing one big Needs Statement that represents the entire cluster—use the same need + insight structure What did you say?

Slide 52

Slide 52 text

Identifying and aligning around a point of view captures your design vision but… insights may not be actionable or too broad.

Slide 53

Slide 53 text

Evaluating Needs Statements Democratic evaluation (X rule voting) or voting on Needs Statements that are the strongest, most representative, best worded, etc.

Slide 54

Slide 54 text

Tickets !!! How do I love Scrum? Let me count the ways. I love it for its sprints of up to twenty days. The product backlog: Writing and refining! I love Scrum when I see a pile of story cards declining. I love burndown charts, or up if you prefer. They show team progress, otherwise hard to infer. I like my Scrum Master and my product owner, too. Having each makes issues easier to get through. I love Scrum with a love deeper than a waterfall. There are no impediments. I love it all. Scrum brings me joy. Work is fun. No overtime! I shall but love Scrum better if we ship on time. –Mike Cohn, Scrum Software Development Method

Slide 55

Slide 55 text

Feature vs. Big Idea Feature - A distinctive, discrete attribute or aspect of something Big Idea - Broad, conceptual thought focused on a user need

Slide 56

Slide 56 text

Ticket Systems - Initiative Problem - Epic NS - Story/Task User Story JTBD NS - Subtask - Spike

Slide 57

Slide 57 text

User Story As a [type of user], I want [some action], so that [outcome] Job Story When I want to so I can User Vs Job Stories

Slide 58

Slide 58 text

Setup like this… Somebody in group write this structure down… - Initiative Problem - Epic NS - Story/Task User Story JTBD NS - Subtask - Spike

Slide 59

Slide 59 text

1. Problem is initiative (new project) 2. Needs Statements items, that have the most votes, or capture a group, become Epics. 3. Consider the different users or user roles involved needed to make that Epic happen… those become the User Stories 4. Tasks are to make that happen Let’s make a backlog

Slide 60

Slide 60 text

Let’s See… everyone’s backlog!

Slide 61

Slide 61 text

Thank you so much, and please do the Workshop Survey: