Processing
Supervised:
• Regression
• Decision Trees
• Support Vector Machines
Unsupervised:
• Clustering
• Neural Networks
• Random Forest
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Designing Interactions
• Human Factors
• Response selection
• Working Memory (Humans)
• Attention
• Decision Making
• User Interfaces (Graphical) Design
• Ethnography and sociology
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Syllabus
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Guidelines
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Attendance (participation) is
Expected
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Guidelines
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Hours per Week
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Guidelines
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Late Assignments
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Guidelines
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Regularly visit our course
page on Canvas
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Grading
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Project
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Grading
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References
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Questions
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Lab 01
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Lab 01
First, make a team (3 people)
Then, answer the following 19 questions. One team
member submit the assignment to Canvas
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Questionary
1. What is a Human?
2. What is a Computer?
3. What is Interaction?
4. What makes a “good” interaction?
5. What makes a “bad” interaction?
6. What is affect (emotion, mood)?
7. What is Pleasure?
8. What is Arousal?
9. What is Dominance?
10.What we called an “input”?
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Questionary
11. What we called “processing or thinking”?
12.What we called an “output”?
13.What is usability?
14.What is usability engineering?
15.What is “user friendly”?
16.What is a cognitive factor?
17. What is an interface (user interface)?
18.Provide an example of a “good” user interface in a software application
19.Provide an example of a “bad” user interface in a software application
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CSC 486 Human-Computer Interaction
Javier Gonzalez-Sanchez, Ph.D.
javiergs@calpoly.edu
Winter 2025
Copyright. These slides can only be used as study material for the class CSC 486 at Cal Poly.
They cannot be distributed or used for another purpose.