<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet href="/feed.rss.xml" type="text/xsl" media="screen"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>Strands Game</title>
    <description>Strands Game is a concept that can refer to a variety of things depending on context: a puzzle or board game centered on weaving strands or threads, a digital or mobile game mechanic using interconnected paths, or a narrative-driven experience where character storylines (strands) intersect. This article explores possible interpretations of "Strands Game," examining mechanics, design principles, player experience, examples, and broader implications.
Contact: strandsgames@gmail.com
Website: https://strandsnyt.us/</description>
    <link>https://speakerdeck.com/strandsus</link>
    <atom:link rel="self" type="application/rss+xml" href="https://speakerdeck.com/strandsus.rss"/>
  </channel>
</rss>
