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GDS Part 1, a bit of background

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GDS @bmwelby A bit about me

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GDS @bmwelby A bit about my employer

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GDS @bmwelby Some things are more visible than others

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GDS @bmwelby www.gov.uk/design-principles

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GDS @bmwelby www.gov.uk/service-manual

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GDS @bmwelby www.gov.uk/service-manual/digital-by-default

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GDS @bmwelby But what’s delivered is largely down to our colleagues in government

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GDS @bmwelby www.gov.uk/power-of-attorney

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GDS @bmwelby www.gov.uk/carers-allowance

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GDS @bmwelby www.gov.uk/register-to-vote

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GDS @bmwelby www.gov.uk/renew-patent

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GDS @bmwelby www.gov.uk/vehicle-tax

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GDS @bmwelby www.gov.uk/view-driving-licence

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GDS @bmwelby We have built some things ourselves

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GDS @bmwelby www.gov.uk/digital-marketplace

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GDS @bmwelby

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GDS @bmwelby

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GDS @bmwelby

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GDS @bmwelby

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GDS @bmwelby But we have a captive audience.

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GDS @bmwelby We have no competitors.

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GDS @bmwelby And our VC is Her Majesty’s Treasury

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GDS @bmwelby So, does that make it easier to do this digital stuff?

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GDS @bmwelby We’re building products that meet citizen needs

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GDS @bmwelby And that’s about more than a bright idea or political ideology

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GDS @bmwelby It’s about delighting citizens; not forcing you to make do.

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GDS So how can we turn ‘lightbulb moments’ into delightful products? @bmwelby

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What is the user need?

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GDS Exercise 1 (7 minutes)

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GDS @bmwelby In 60 seconds pitch your ‘big, gorgeous, fluffy idea’

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GDS @bmwelby For the rest of the evening each group will focus on one of those ideas

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GDS Part 2, discovery

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GDS What are you planning to do? @bmwelby

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GDS What problem does it solve? @bmwelby

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GDS Who will it help? @bmwelby

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GDS Exercise 2 (10 minutes)

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GDS @bmwelby In your groups define:
 the what
 the problem the who

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GDS @bmwelby As a…
 I need…
 so that...

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GDS Part 3, validation

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GDS So have we got our user needs? @bmwelby

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GDS Not quite... @bmwelby

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GDS @bmwelby Right now you’ve got a reckon

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GDS And that’s a dangerous place to be @bmwelby

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GDS The reckon might be right but you need to validate it @bmwelby

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GDS @bmwelby “Great designers don’t fall in love with their solutions. Great designers fall in love with the problem.” Jared Spool (@jmspool)

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GDS And you do that by falling in love with your users @bmwelby

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User research is crucial

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GDS Exercise 3 (5 minutes)

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GDS What’s going to go into your research? @bmwelby

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GDS Part 4, maps, measurements and boundaries

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GDS Maps @bmwelby

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GDS Customer Journey Mapping @bmwelby

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GDS @bmwelby A graph showing the user’s journey by capturing the different elements involved in meeting the need

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car engine fails find 0% finance finance was too good to be true negotiate a better deal complete paperwork purchase car go for first drive research new car

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GDS @bmwelby You don’t need to build anything to map user journeys

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GDS @bmwelby Research will identify the steps in the journey

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Build services, not websites

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GDS Measurements @bmwelby

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GDS How will you know that what you've done is working? @bmwelby

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GDS What will you use to measure your impact on society or the market you're targeting? @bmwelby

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GDS @bmwelby How will you measure the product you end up with so that you keep making it better?

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GDS @bmwelby You can’t measure everything

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GDS @bmwelby Whatever you measure and whatever you report needs to be actionable

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GDS @bmwelby Avoid vanity numbers

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Know your ‘one metric that matters’

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GDS Boundaries @bmwelby

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GDS Are there any legal restrictions? @bmwelby

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GDS What are your practical limitations? @bmwelby

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GDS What is out of scope? @bmwelby

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Do less

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GDS Exercise 4 (15 minutes)

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GDS In your groups propose the mapping, measuring and the boundaries for your idea @bmwelby

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GDS You can either all do it together or individuals can each take a different part. @bmwelby

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GDS Exercise 5 (2 minutes per team)

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Pitch us your idea

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GDS @bmwelby My two favourite talks from Mind the Product 2015: @jmspool on the Kano model @NatalieNahai on the psychology of persuasive product design