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BUILDInG A UX TEAM strategies for hiring & retaining good designers JOHN ATHAYDE @BOBOROSHI UX STRATEGIES SUMMIT 2015 SAN FRANCISCO 26” 4” 11” 18” 59”

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I know it doesn’t look that great but it works. “ ”

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Just make it pretty. “ ”

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Just give me whatever you did for the guys at Slack. “ ”

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Things would be wonderful if we just had our own Jony Ive. “ ”

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http://www.flickr.com/photos/michael-seljos/2073146716/

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Photo by Andy Piper https://www.flickr.com/photos/andypiper/6921446493

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Photo by It’s Holly https://www.flickr.com/photos/itsholly/553263987

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1 2 3

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STARTING FROM ZERO 1

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SELLING UX to a hostile manager

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UX + UI

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http://visual.ly/disciplines-user-experience-design

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you need a CHAMPION

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HEAD OF ENGINEERING HEAD OF EXPERIENCE HEAD OF
 PRODUCT

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VISION BOARDS a new way to see

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DETAILED CONCEPT MOCKUPS ~2011

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You do realize that’s EIGHTEEN MONTHS of work, right? “ ”

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These screens have been REDACTED to protect the innocent and guilty.

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SHADOW your users Photo by Leo Hildago | https://www.flickr.com/photos/ileohidalgo/15090035480

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BFF SUPPORT STAFF they hear about problems first

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RESEARCH & TESTING are not optional

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CONSULTANTS to start you off

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EVERYONE IS RESPONSIBLE for the product experience

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If there are people in your organization who feel they are not free to suggest ideas, you lose. Do not discount ideas from unexpected sources. Inspiration can, and does, come from anywhere…. It isn’t enough merely to be open to ideas from others. Engaging the collective brainpower of the people you work with is an active, ongoing process. As a manager, you must coax ideas out of your staff and constantly push them to contribute. “

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DRAW IN YOUR MARCOM DESIGNERS

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http://principles.adactio.com

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http://www.fastcodesign.com/1672917/the-8-steps-to-creating-a-great-storyboard

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GROWING
 THE TEAM 2

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$92,000 $90,000 $83,160 $80,643 $75,000 $0 $10,000 $20,000 $30,000 $40,000 $50,000 $60,000 $70,000 $80,000 $90,000 $100,000 2014 2011 2009 2007 2005 1353 1113 1496 1312 1069 Median salaries rose slightly (by $2000) but not significantly since the last UXPA survey in 2011. All currencies have been converted to US Dollars. Note: data for 2007 confidence intervals were not available N= Median Salaries 2014 (not inflation adjusted)

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Photo by John |

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Everyone wants a super senior design guru unicorn

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Job descriptions appear to be written by checking every box on the “desired skills” list

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ENGINEER PRODUCT MANAGER MOTION DESIGNER PROJECT MANAGER VISUAL DESIGNER FRONT END ENGINEER PROTOTYPE
 ENGINEER INFORMATION
 ARCHITECT QA UX RESEARCH

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Photo by Tobey Steinman | https://www.flickr.com/photos/osubuckeyes/631434470/

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GENERALISTS over Specialists

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ONLY HIRE
 THE BEST (potential to grow)

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Photo by Gry Monica Hellevik | https://www.flickr.com/photos/grymonicahellevik/6009719312

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EVERY MEETING IS A VIRTUAL MEETING

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Look in your own BACKYARD for existing, trainable talent

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Working with RECRUITERS (the good ones)

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Balance the SKills & Interests of your people

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KEEPING THE TEAM 3

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Talented employees need great managers. The talented employee may join a company because of its charismatic leaders, its generous benefits, and its world-class training programs, but how long that employee stays and how productive he is while he is there is determined by his relationship with his immediate supervisor. “

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Do I know what’s expected of me at work? First, Break All The Rules, pp48

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Do I have the right materials and equipment I need to do my work right? First, Break All The Rules, pp48

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At work, do I have the opportunity to do what 
 I do best every day? First, Break All The Rules, pp48

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In the last seven days, have I received recognition or praise for doing good work? First, Break All The Rules, pp48

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Does my supervisor, or someone at work, seem to care about me as a person? First, Break All The Rules, pp48

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Is there someone at work who encourages my development? First, Break All The Rules, pp48

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Photo by Ross Berteig | https://www.flickr.com/photos/rberteig/7019775623

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THE CHALLENGES
 OF COMMAND

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If there is more truth in hallways than 
 in meetings, you have a problem. “ ” -Ed Catmull, President of Pixar/Disney Animation

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It’s not the manager’s job to prevent risks.
 It’s the manager’s job to MAKE IT SAFE TO TAKE THEM. “ ” -Ed Catmull, President of Pixar/Disney Animation

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Our job as managers in creative environments 
 is to protect new ideas from those who don’t understand 
 that in order for greatness to emerge, there must be 
 phases of not-so-greatness. Protect the future, not the past. “ ” -Ed Catmull, President of Pixar/Disney Animation

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Photo by Neil Moralee | https://www.flickr.com/photos/neilmoralee/11336155813 “I QUIT”

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Photo by Corey Balazowich | https://www.flickr.com/photos/coreyann/562941183

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Photo by takomabibelot | https://www.flickr.com/photos/takomabibelot/2617390027 TRAFFIC MANAGEMENT SAVES LIVES

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emotion DIES with data

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“Yes, it’s true that a team at Google couldn’t decide between two blues, so they’re testing 41 shades between each blue to see which one performs better. I had a recent debate over whether a border should be 3, 4 or 5 pixels wide, and was asked to prove my case. I can’t operate in an environment like that. I’ve grown tired of debating such minuscule design decisions. There are more exciting design problems in this world to tackle.” “

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Photo by Jae | https://www.flickr.com/photos/julieedgley/3749350596/ When the 
 challenge is lost

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CREATE A GURU TRACK Not everyone is a manager

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TEAM MANAGER DESIGN LEAD TEAM MEMBERS

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DEFENSE

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MEETINGS!

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CREATE A UNIVERSITY for your culture

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http://www.nytimes.com/2014/08/11/technology/-inside-apples-internal-training-program-.html?_r=0

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MENTOR Everyone should have and be one

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Photo by Tantek Çelik | https://www.flickr.com/photos/tantek/5335291744/

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Photo by Randy Heinitz | https://www.flickr.com/photos/rheinitz/8499706723/

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Photo by K2 Space | https://www.flickr.com/photos/k2space/14218792801/

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http://www.sfgate.com/bayarea/article/Creativity-thrives-in-Pixar-s-animated-workplace-3261925.php

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http://www.sfgate.com/bayarea/article/Creativity-thrives-in-Pixar-s-animated-workplace-3261925.php

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ACTION ITEMS (collective groan)

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SELL UX BE A CHAMPION FOR THE EXPERIENCE PROVIDE A DESIGN VISION ESTABLISH THE BASELINE SHADOW, CAPTURE, BEFRIEND YOUR USERS & SUPPORT STAFF ESTABLISH DESIGN PRINCIPLES GET EVERYONE TO TAKE RESPONSIBILITY FOR THE EXPERIENCE

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GROW THE TEAM HIRE GENERALISTS HIRE THE BEST HIRE FOR PERSONALITY AND WILLING TO LEARN DEVELOP UXERS INTERNALLY BUILD A RELATIONSHIP WITH A GOOD RECRUITER ALIGN SKILLS AND INTERESTS TO NEEDS GO REMOTE

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KEEP THE TEAM BE A GREAT MANAGER (easy right?) KNOW THE PULSE OF YOUR TEAM PLAY DEFENSE CREATE A UNIVERSITY / ALWAYS BE TRAINING CANDOR IS KEY ENABLE PERSONAL EXPRESSION

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READING LIST Creativity, Inc Ed Catmull The User Experience Team of One Leah Buley REMOTE Fried/Heinemeier Hansson First, Break All The Rules Buckingham/Coffman

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and finally, THANK YOU. John Athayde @boboroshi [email protected] www.meticulous.com