Slide 24
Slide 24 text
‣ Metaphors from the real world
‣ Direct manipulation
‣ See-and-point (instead of remember-and-type)
‣ Consistency
‣ WYSIWYG (what you see is what you get)
‣ User control
‣ Feedback and dialog
‣ Forgiveness
‣ Perceived stability
‣ Aesthetic integrity
Apple Human Interface Guidelines (1987)
#macosnative
General design principles (1987)