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Being a Product Owner at the ONS. Beyond the job description.

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1.User Experience (UX) 2.Business 3.Technology 4.Team

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1.User Experience (UX)

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1.User Experience (UX) Learn how to undertake user research and how to integrate it in to your decision making and prioritisation.

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1.User Experience (UX) You are the voice of the user in the product team so you will need to steer the priorities for the user researchers.

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1.User Experience (UX) Observe as much user research as possible. Ensure your team does this as well. 
 Two hours every six weeks is target.

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1.User Experience (UX) Read:
 https://userresearch.blog.gov.uk/2015/03/18/so-youre-going-to- be-a-user-researcher-top-tips-to-get-you-going/ https://www.gov.uk/service-manual/the-team/user-researcher 
 
 http://www.disambiguity.com/guerrilla-empathy/ https://www.nngroup.com/articles/usability-101-introduction- to-usability/

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1.User Experience (UX) Learn how to sketch ideas and use basic prototyping tools to help the team visualise concepts.

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1.User Experience (UX) Read:
 https://library.gv.com/the-product-design-sprint-diverge-day-2- c7a5df8e7cd0#.wneifj8h5 http://www.almostexact.com/ux-comics/ 
 
 http://chrismcgrath.com/blog/keynote-is-best-app-prototyping- tool https://library.gv.com/the-product-design-sprint-prototype- day-4-ebab764ac69f#.swf2wrufy

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1.User Experience (UX) Be aware of the ‘visual language’ of the ONS. You aren’t a designer but you will make design decisions.

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1.User Experience (UX) Read:
 http://onsdigital.github.io/ons-pattern-library-starter/ http://www.bbc.co.uk/gel/articles/what-is-gel 
 
 https://boagworld.com/design/pattern-library/

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2.Business

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2. Business Bring an understanding of the business process to the team and a first hand knowledge of the user journey.

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2. Business Bring a first hand understanding of the business process to the team and knowledge of the user journey.

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2. Business Understand the organisational environment. Who are the decision makers, the stakeholders & the related teams.

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2. Business Be the voice/face of the team internally. Make sure there is sufficient communications activity. Too much is better than not enough.

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2. Business Read:
 https://fitzdigital.wordpress.com/2015/09/21/showing-telling- plus-listening-collaborating-to-deliver/ https://gdsengagement.blog.gov.uk/2016/05/18/blog-like- there-arent-any-rules/ 
 
 http://russelldavies.typepad.com/planning/2015/11/doing- presentations.html https://medium.com/@jukesie/words-and- slides-2b2a8584e0f4#.ff5ucgif8

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3.Technology

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3. Technology Learn enough about the technology used in your product that you can understand the high-level choices & trade-offs at a high level.

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3. Technology Learn about version control (Git), collaborative programming (GitHub) and at a high level how and when code gets deployed to users in your product.

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3. Technology Read:
 http://mcfunley.com/choose-boring-technology https://blog.ons.digital/2016/01/20/technicalities-of-the-eq- alpha-outcomes-part-3/ https://guides.github.com/activities/hello-world/ https://18f.gsa.gov/2015/03/03/how-to-use-github-and-the- terminal-a-guide/ http://continuousdelivery.com/

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4.Team

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4. Team The Delivery Manager will make sure things get done but you must decide what gets done and when.

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4. Team You are responsible for articulating the product vision and making certain your team works towards that goal.

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4. Team Work collaboratively but 
 the backlog is your responsibility. 
 Always prioritise with the user and the vision in mind.

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4. Team Work with the Service Manager (or equivalent) to produce a product roadmap. This is part planning artefact, part communication. Own it.


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4. Team Make sure retrospectives happen regularly. 
 If possible invite Product Owners from other teams to facilitate.


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4. Team Read:
 http://www.jamiearnold.com/blog/2014/07/07/everyone-loves- a-roadmap http://www.jamiearnold.com/blog/2015/02/17/how-to-scale- agile-service-delivery http://digital.nhs.uk/how-the-nhs-uk-team-does-agile https://www.gov.uk/service-manual/agile-delivery/agile-tools- techniques http://www.scrumguides.org/scrum-guide.html#artifacts- productbacklog 


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You

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Thanks. @jukesie