使おうディープリンク:日常的に使うVRのために / Deep-linking into everyday VR
by
Kenji Iguchi
Link
Embed
Share
Beginning
This slide
Copy link URL
Copy link URL
Copy iframe embed code
Copy iframe embed code
Copy javascript embed code
Copy javascript embed code
Share
Tweet
Share
Tweet
Slide 1
Slide 1 text
͓͏σΟʔϓϦϯΫ ৗతʹ͏VRͷͨΊʹ Kenji Iguchi @needle - Freelance VR Consultant & Developer
Slide 2
Slide 2 text
Kenji Iguchi - @needle VRϔουηοτίϯςϯπΛ͍ଓ͚Δʹ͋ͨͬͯͷ࠷େͷোนͳʹ͔ʁ ͔ͿΔͷΊΜͲ͍͘͞ɻ ৗతʹ͏VR: ͍࢝Ί͢͞ͱ͍ଓ͚͢͞ - https://bit.ly/36HPiW6
Slide 3
Slide 3 text
Kenji Iguchi - @needle σΟʔϓϦϯΫͱʁ ▸ Oculus Connect 6Ͱ༧ࠂ͞Ε͍ͯͨOculus Platformͷ৽ػೳ ▸ DestinationsͱRich PresenceػೳͷҰͱͯ͠ొ ▸ Oculus Rift, Quest, GoͰ༻Մೳ ▸ Oculus LinkϋϯυτϥοΩϯάʹൺͯۃΊͯຯ ▸ ຯա͗ͯϦϦʔε͞Εͨͷिؒؾ͍ͯͳ͔ͬͨɻ
Slide 4
Slide 4 text
Kenji Iguchi - @needle VRͷ֎͔ΒதͷྲྀΕΛ࡞Δ͜ͱ͕Ͱ͖Δ
Slide 5
Slide 5 text
Kenji Iguchi - @needle ·ͣDestination (VRΞϓϦʹ͓͚Δʮॴʯ)Λఆٛ ▸ ඈͼઌΛࢦఆ͢Δʹ·ͣඈͼઌ͕ఆٛ͞Εͯͳ͍ͱ͍͚ͳ͍ ▸ ʮࠓ˓˓ΞϓϦͷதͷ✕✕ͷॴʹ͍Δʯͱ͍ͬͨϝλσʔλ ▸ εςʔδɺϫʔϧυɺϞʔυɺͦͷଞʮʯͰ͋ΕͳΜͰ
Slide 6
Slide 6 text
<։ൃऀஂମ໊> <ΞϓϦ໊> ઃఆOculus։ൃऀ μογϡϘʔυ͔Β https://dashboard.oculus.com/
Slide 7
Slide 7 text
<։ൃऀஂମ໊> <ΞϓϦ໊> ઃఆOculus։ൃऀ μογϡϘʔυ͔Β https://dashboard.oculus.com/
Slide 8
Slide 8 text
ςΩετ
Slide 9
Slide 9 text
ςΩετ
Slide 10
Slide 10 text
Kenji Iguchi - @needle ىಈޙɺ͞ΕͨϩϯνύϥϝʔλΛ֬ೝͯ͠ॲཧ ىಈ loader.unity ͜͜ͰϩϯνύϥϝʔλΛ ֬ೝɺભҠઌΛܾఆ͢Δ sceneA.unity sceneB.unity ௨ৗىಈ σΟʔϓϦϯΫ ىಈ Loading…
Slide 11
Slide 11 text
Kenji Iguchi - @needle ϩϯνύϥϝʔλ֬ೝॲཧɹίʔυ࣮ using Oculus.Platform; using Oculus.Platform.Models; using UnityEngine.SceneManagement; void Awake() { // ΤϯλΠτϧϝϯτνΣοΫͷϓϥοτϑΥʔϜॳظԽॲཧ͕͜͜ʹೖΔ LaunchDetails launchDetails = new LaunchDetails(CAPI.ovr_ApplicationLifecycle_GetLaunchDetails()); if (launchDetails.LaunchType == LaunchType.DeepLink) { string deeplinkMessage = launchdetails.deeplinkMessage; // σΟʔϓϦϯΫͷϝοηʔδ༰ʹج͍ͮͯભҠઌΛܾΊΔॲཧ͕͜͜ʹೖΔ SceneManager.LoadScene(/*ܾఆͨ͠ભҠઌ*/); } else { // ௨ৗىಈͳΒλΠτϧγʔϯ SceneManager.LoadScene(“sceneA”); } }
Slide 12
Slide 12 text
௨ৗىಈ
Slide 13
Slide 13 text
σΟʔϓϦϯΫىಈ
Slide 14
Slide 14 text
σΟʔϓϦϯΫىಈ
Slide 15
Slide 15 text
σΟʔϓϦϯΫىಈ
Slide 16
Slide 16 text
Kenji Iguchi - @needle Մೳੑແݶେɻ ▸ TwitterͷπΠʔτ ▸ LINESlackͷϝοηʔδ ▸ εϚϗήʔϜΞϓϦ ▸ ໊ʹҹͨ͠URL ▸ etc. ▸ ιʔγϟϧVRͷϫʔϧυ ▸ VRίϯαʔτͷձ ▸ ༑ୡ͕ͬͯΔରઓήʔϜͷϧʔϜ ▸ ੜ์ૹதͷVRελδΦ ▸ εϚϗήʔϜͱಉ͡ੈքΛओ؍Ͱ ▸ etc.
Slide 17
Slide 17 text
Kenji Iguchi - @needle ࠷ޙʹ͟ΜͶΜͳ͓͠Βͤ ▸ DestinationsURLσΟʔϓϦϯΫOculus Platformͷػೳ ▸ ։ൃऀμογϡϘʔυͰઃఆ͢ΔͷͰɺμογϡϘʔυΛ͍͑ͯΔඞཁ͕͋Δ ▸ →QuestͰاըॻ৹ࠪΛ௨աͨ͠։ൃऀ͔͑͠ͳ͍ orz ▸ ͱ͍͑ɺ͜ͷػೳϢʔβʔʹԿVRମݧʹ͖ͬͯͯΒ͍ɺVRମݧΛ ৗతͳͷʹ͍ͯ͘͠͏͑ͰඇৗʹॏཁͳͷͰ͢ ▸ ͓͏ͥʂσΟʔϓϦϯΫʂ https://developer.oculus.com/documentation/platform/latest/concepts/dg-rich-presence/