Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
使おうディープリンク:日常的に使うVRのために / Deep-linking into eve...
Search
Kenji Iguchi
January 11, 2020
Technology
2
1.8k
使おうディープリンク:日常的に使うVRのために / Deep-linking into everyday VR
Oculusプラットフォームに2019年12月に追加された「URLによるダイレクトディープリンク」機能について解説します。地味ですが、VR体験を日常的にしていくうえで重要な機能です。
Kenji Iguchi
January 11, 2020
Tweet
Share
More Decks by Kenji Iguchi
See All by Kenji Iguchi
ローカライズと(ローカライズについて話す時の)言語の壁 / Localization and the language barrier... on talking about localization
heistak
6
4.4k
たかがレーザー、されどレーザー。
heistak
2
320
Oculus Platformのつかいかた
heistak
3
1.8k
Other Decks in Technology
See All in Technology
AIと融ける人間の冒険
pujisi
0
110
All About Sansan – for New Global Engineers
sansan33
PRO
1
1.3k
投資戦略を量産せよ 2 - マケデコセミナー(2025/12/26)
gamella
1
610
First-Principles-of-Scrum
hiranabe
3
1.2k
Bedrock AgentCore Evaluationsで学ぶLLM as a judge入門
shichijoyuhi
2
320
Redshift認可、アップデートでどう変わった?
handy
1
130
SES向け、生成AI時代におけるエンジニアリングとセキュリティ
longbowxxx
0
290
2025年の医用画像AI/AI×medical_imaging_in_2025_generated_by_AI
tdys13
0
300
Next.js 16の新機能 Cache Components について
sutetotanuki
0
210
複雑さを受け入れるか、拒むか? - 事業成長とともに育ったモノリスを前に私が考えたこと #RSGT2026
murabayashi
1
1.2k
フルカイテン株式会社 エンジニア向け採用資料
fullkaiten
0
10k
コールドスタンバイ構成でCDは可能か
hiramax
0
130
Featured
See All Featured
Navigating the moral maze — ethical principles for Al-driven product design
skipperchong
1
220
GraphQLの誤解/rethinking-graphql
sonatard
74
11k
Building a Scalable Design System with Sketch
lauravandoore
463
34k
SEOcharity - Dark patterns in SEO and UX: How to avoid them and build a more ethical web
sarafernandez
0
100
Speed Design
sergeychernyshev
33
1.5k
How GitHub (no longer) Works
holman
316
140k
Conquering PDFs: document understanding beyond plain text
inesmontani
PRO
4
2.2k
Writing Fast Ruby
sferik
630
62k
Keith and Marios Guide to Fast Websites
keithpitt
413
23k
From Legacy to Launchpad: Building Startup-Ready Communities
dugsong
0
120
Applied NLP in the Age of Generative AI
inesmontani
PRO
3
2k
Gemini Prompt Engineering: Practical Techniques for Tangible AI Outcomes
mfonobong
2
250
Transcript
͓͏σΟʔϓϦϯΫ ৗతʹ͏VRͷͨΊʹ Kenji Iguchi @needle - Freelance VR Consultant &
Developer
Kenji Iguchi - @needle VRϔουηοτίϯςϯπΛ͍ଓ͚Δʹ͋ͨͬͯͷ࠷େͷোนͳʹ͔ʁ ͔ͿΔͷΊΜͲ͍͘͞ɻ ৗతʹ͏VR: ͍࢝Ί͢͞ͱ͍ଓ͚͢͞ - https://bit.ly/36HPiW6
Kenji Iguchi - @needle σΟʔϓϦϯΫͱʁ ▸ Oculus Connect 6Ͱ༧ࠂ͞Ε͍ͯͨOculus Platformͷ৽ػೳ
▸ DestinationsͱRich PresenceػೳͷҰͱͯ͠ొ ▸ Oculus Rift, Quest, GoͰ༻Մೳ ▸ Oculus LinkϋϯυτϥοΩϯάʹൺͯۃΊͯຯ ▸ ຯա͗ͯϦϦʔε͞Εͨͷिؒؾ͍ͯͳ͔ͬͨɻ
Kenji Iguchi - @needle VRͷ֎͔ΒதͷྲྀΕΛ࡞Δ͜ͱ͕Ͱ͖Δ
Kenji Iguchi - @needle ·ͣDestination (VRΞϓϦʹ͓͚Δʮॴʯ)Λఆٛ ▸ ඈͼઌΛࢦఆ͢Δʹ·ͣඈͼઌ͕ఆٛ͞Εͯͳ͍ͱ͍͚ͳ͍ ▸ ʮࠓ˓˓ΞϓϦͷதͷ✕✕ͷॴʹ͍Δʯͱ͍ͬͨϝλσʔλ
▸ εςʔδɺϫʔϧυɺϞʔυɺͦͷଞʮʯͰ͋ΕͳΜͰ
<։ൃऀஂମ໊> <ΞϓϦ໊> ઃఆOculus։ൃऀ μογϡϘʔυ͔Β https://dashboard.oculus.com/
<։ൃऀஂମ໊> <ΞϓϦ໊> ઃఆOculus։ൃऀ μογϡϘʔυ͔Β https://dashboard.oculus.com/
ςΩετ
ςΩετ
Kenji Iguchi - @needle ىಈޙɺ͞ΕͨϩϯνύϥϝʔλΛ֬ೝͯ͠ॲཧ ىಈ loader.unity ͜͜ͰϩϯνύϥϝʔλΛ ֬ೝɺભҠઌΛܾఆ͢Δ sceneA.unity
sceneB.unity ௨ৗىಈ σΟʔϓϦϯΫ ىಈ Loading…
Kenji Iguchi - @needle ϩϯνύϥϝʔλ֬ೝॲཧɹίʔυ࣮ using Oculus.Platform; using Oculus.Platform.Models; using
UnityEngine.SceneManagement; void Awake() { // ΤϯλΠτϧϝϯτνΣοΫͷϓϥοτϑΥʔϜॳظԽॲཧ͕͜͜ʹೖΔ LaunchDetails launchDetails = new LaunchDetails(CAPI.ovr_ApplicationLifecycle_GetLaunchDetails()); if (launchDetails.LaunchType == LaunchType.DeepLink) { string deeplinkMessage = launchdetails.deeplinkMessage; // σΟʔϓϦϯΫͷϝοηʔδ༰ʹج͍ͮͯભҠઌΛܾΊΔॲཧ͕͜͜ʹೖΔ SceneManager.LoadScene(/*ܾఆͨ͠ભҠઌ*/); } else { // ௨ৗىಈͳΒλΠτϧγʔϯ SceneManager.LoadScene(“sceneA”); } }
௨ৗىಈ
σΟʔϓϦϯΫىಈ
σΟʔϓϦϯΫىಈ
σΟʔϓϦϯΫىಈ
Kenji Iguchi - @needle Մೳੑແݶେɻ ▸ TwitterͷπΠʔτ ▸ LINESlackͷϝοηʔδ ▸
εϚϗήʔϜΞϓϦ ▸ ໊ʹҹͨ͠URL ▸ etc. ▸ ιʔγϟϧVRͷϫʔϧυ ▸ VRίϯαʔτͷձ ▸ ༑ୡ͕ͬͯΔରઓήʔϜͷϧʔϜ ▸ ੜ์ૹதͷVRελδΦ ▸ εϚϗήʔϜͱಉ͡ੈքΛओ؍Ͱ ▸ etc.
Kenji Iguchi - @needle ࠷ޙʹ͟ΜͶΜͳ͓͠Βͤ ▸ DestinationsURLσΟʔϓϦϯΫOculus Platformͷػೳ ▸ ։ൃऀμογϡϘʔυͰઃఆ͢ΔͷͰɺμογϡϘʔυΛ͍͑ͯΔඞཁ͕͋Δ
▸ →QuestͰاըॻ৹ࠪΛ௨աͨ͠։ൃऀ͔͑͠ͳ͍ orz ▸ ͱ͍͑ɺ͜ͷػೳϢʔβʔʹԿVRମݧʹ͖ͬͯͯΒ͍ɺVRମݧΛ ৗతͳͷʹ͍ͯ͘͠͏͑ͰඇৗʹॏཁͳͷͰ͢ ▸ ͓͏ͥʂσΟʔϓϦϯΫʂ https://developer.oculus.com/documentation/platform/latest/concepts/dg-rich-presence/